lunes, 29 de diciembre de 2014

El Libro del Día: Programming 3D Applications with HTML5 and WebGL

El Libro del Día: 2014-12-29

Titulo: Programming 3D Applications with HTML5 and WebGL
Autor: Tony Parisi
Editorial: O'Reilly
Nro Paginas: 403

Capítulos:
Part I. Foundations
1. Introduction
2. WebGL: Real-Time 3D Rendering
3. Three.js - A JavaScript 3D Engine
4. Graphics and Rendering in Three.js
5. 3D Animation
6. CSS3: Advanced Page Effects
7. Canvas: Universal 2D Drawing
Part II. Application Development Techniques
8. The 3D Content Pipeline
9. 3D Engines and Frameworks
10. Developing a Simple 3D Application
11. Developing a 3D Environment
12. Developing Mobile 3D Applications
A. Resources

Descarga:
Programming_3D_Applications_HTML5_WebGL