El Libro del Día: 2016-12-27
Titulo: WebGL Insights
Editor: Patrick Cozzi
Publicador: CRC Press
Nro Paginas: 416
Capítulos:
Section I WebGL Implementations
1 ANGLE: A Desktop Foundation for WebGL
2 Mozilla’s Implementation of WebGL
3 Continuous Testing of Chrome’s WebGL Implementation
Section II Moving to WebGL
4 Getting Serious with JavaScript
5 Emscripten and WebGL
6 Data Visualization with WebGL: From Python to JavaScript
7 Teaching an Introductory Computer Graphics Course with WebGL
Section III Mobile
8 Bug-Free and Fast Mobile WebGL
Section IV Engine Design
9 WebGL Engine Design in Babylon.js
10 Rendering Optimizations in the Turbulenz Engine
11 Performance and Rendering Algorithms in Blend4Web
12 Sketchfab Material Pipeline: From File Variations to Shader Generation
13 glslify: A Module System for GLSL
14 Budgeting Frame Time
Section V Rendering
15 Deferred Shading in Luma
16 HDR Image-Based Lighting on the Web
17 Real-Time Volumetric Lighting for WebGL
18 Terrain Geometry - LOD Adapting Concentric Rings
Section VI Visualization
19 Data Visualization Techniques with WebGL
20 hare3d - Rendering Large Models in the Browser
21 The BrainBrowser Surface Viewer: WebGL-Based Neurological Data Visualization
Section VII Interaction
22 Usability of WebGL Applications
23 Designing Cameras for WebGL Applications
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WebGL_Insights
Blog de Luis Dueñas dedicado a la difusión del Desarrollo en Microsoft .NET, Visual Studio, WinForms, WebForms, MVC, ASP .NET, jQuery, AJAX, HTML5, JavaScript, Móviles, etc. Encontrarás Libros, Demos, Artículos Técnicos, Entrenamiento.
martes, 27 de diciembre de 2016
El Libro del Día: WebGL Insights
Etiquetas:
ANGLE,
Babylon.js,
Blend4Web,
Chrome,
CRC Press,
Emscripten,
Engine Design,
glslify,
HDR,
Insights,
Javascript,
Libros,
Luma,
Mobile,
Mozilla,
Patrick Cozzi,
Python,
Shader,
Turbulenz,
WebGL
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