El Libro del Día: 2014-10-19
Titulo: Data Push Apps with HTML5 SSE
Autor: Darren Cook
Editorial: O'Reilly
Nro Paginas: 221
Capítulos:
1. All About SSE...And Then Some
2. Super Simple Easy SSE
3. A Delightfully Realistic Data Push Application
4. Living in More Than the Present Moment
5. No More Ivory Tower: Making Our Application Production-Quality
6. Fallbacks: Data Push for Everyone Else
7. Fallbacks: There Has to Be a Better Way
8. More SSE: The Rest of the Standard
9. Authorization: Who’s That Knocking at My Door
A. The SSE Standard
B. Refactor: JavaScript Globals, Objects, and Closures
C. PHP
Descarga:
DataPushApps_HTML5_SSE
Blog de Luis Dueñas dedicado a la difusión del Desarrollo en Microsoft .NET, Visual Studio, WinForms, WebForms, MVC, ASP .NET, jQuery, AJAX, HTML5, JavaScript, Móviles, etc. Encontrarás Libros, Demos, Artículos Técnicos, Entrenamiento.
Mostrando las entradas con la etiqueta SSE. Mostrar todas las entradas
Mostrando las entradas con la etiqueta SSE. Mostrar todas las entradas
domingo, 19 de octubre de 2014
El Libro del Día: Data Push Apps with HTML5 SSE
Etiquetas:
Authorization,
Closures,
Darren Cook,
Data Push Apps,
Fallbacks,
HTML5,
Javascript,
Libros,
O'Reilly,
Objects,
PHP,
Refactor,
SSE,
Standard
martes, 8 de julio de 2014
El Libro del Día: HTML5 and CSS3 Second Edition
El Libro del Día: 2014-07-08
Titulo: HTML5 and CSS3 Second Edition
Autor: Brian P. Hogan
Editorial: The Pragmatic Programmers
Nro Paginas: 303
Capítulos:
1. An Overview of HTML5 and CSS3
1.1 A Stronger Platform for Web Development
1.2 The Road to the Future Is Bumpy
Part I — Improving User Interfaces
2. New Structural Tags and Attributes
Tip 1. Redefining a Blog Using Semantic Markup
Tip 2. Showing Progress toward a Goal with the <meter> Element
Tip 3. Creating Pop-Up Windows with Custom Data Attributes
Tip 4. Defining an FAQ with a Description List
3. Creating User-Friendly Web Forms
Tip 5. Describing Data with New Input Fields
Tip 6. Jumping to the First Field with Autofocus
Tip 7. Providing Hints with Placeholder Text
Tip 8. Validating User Input without JavaScript
Tip 9. In-Place Editing with contenteditable
4. Styling Content and Interfaces
Tip 10. Styling Tables with Pseudoclasses
Tip 11. Making Links Printable with :after and content
Tip 12. Building Mobile Interfaces with Media Queries
Tip 13. Creating Multicolumn Layouts
5. Making Accessible Interfaces
Tip 14. Providing Navigation Hints with ARIA Roles
Tip 15. Creating an Accessible Updatable Region
Tip 16. Improving Table Accessibility
Part II — New Sights and Sounds
6. Drawing in the Browser
Tip 17. Drawing a Logo on the Canvas
Tip 18. Graphing Statistics with RGraph
Tip 19. Creating Vector Graphics with SVG
7. Embedding Audio and Video
Tip 20. Working with Audio
Tip 21. Embedding Video
Tip 22. Making Videos Accessible
8. Eye Candy
Tip 23. Rounding Rough Edges
Tip 24. Working with Shadows, Gradients, and Transformations
Tip 25. Working with Fonts
Tip 26. Making Things Move with Transitions and Animations
Part III — Beyond Markup
9. Saving Data on the Client
Tip 27. Saving Preferences with Web Storage
Tip 28. Storing Data in a Client-Side Database Using IndexedDB
Tip 29. Working Offline
10. Creating Interactive Web Applications
Tip 30. Preserving History
Tip 31. Talking across Domains
Tip 32. Chatting with Web Sockets
Tip 33. Finding Yourself: Geolocation
Tip 34. Getting It All Sorted Out with Drag and Drop
11. Where to Go Next
11.1 Defining Layouts with the Flexible Box Model
11.2 Cross-Origin Resource Sharing
11.3 Web Workers
11.4 Server-Sent Events
11.5 Filter Effects
11.6 WebGL
11.7 Onward!
A1. Features Quick Reference
A1.1 New Elements
A1.2 Attributes
A1.3 Forms
A1.4 Form-Field Attributes
A1.5 Accessibility
A1.6 Multimedia
A1.7 CSS3
A1.8 Client-Side Storage
A1.9 Additional APIs
A2. jQuery Primer
A2.1 Loading jQuery
A2.2 jQuery Basics
A2.3 Methods to Modify Content
A2.4 Creating and Removing Elements
A2.5 Events
A2.6 Document Ready
A2.7 Use jQuery Wisely
A3. Encoding Audio and Video for the Web
A3.1 Encoding Audio
A3.2 Encoding Video
Descarga:
HTML5_CSS3_SecondEdition
Titulo: HTML5 and CSS3 Second Edition
Autor: Brian P. Hogan
Editorial: The Pragmatic Programmers
Nro Paginas: 303
Capítulos:
1. An Overview of HTML5 and CSS3
1.1 A Stronger Platform for Web Development
1.2 The Road to the Future Is Bumpy
Part I — Improving User Interfaces
2. New Structural Tags and Attributes
Tip 1. Redefining a Blog Using Semantic Markup
Tip 2. Showing Progress toward a Goal with the <meter> Element
Tip 3. Creating Pop-Up Windows with Custom Data Attributes
Tip 4. Defining an FAQ with a Description List
3. Creating User-Friendly Web Forms
Tip 5. Describing Data with New Input Fields
Tip 6. Jumping to the First Field with Autofocus
Tip 7. Providing Hints with Placeholder Text
Tip 8. Validating User Input without JavaScript
Tip 9. In-Place Editing with contenteditable
4. Styling Content and Interfaces
Tip 10. Styling Tables with Pseudoclasses
Tip 11. Making Links Printable with :after and content
Tip 12. Building Mobile Interfaces with Media Queries
Tip 13. Creating Multicolumn Layouts
5. Making Accessible Interfaces
Tip 14. Providing Navigation Hints with ARIA Roles
Tip 15. Creating an Accessible Updatable Region
Tip 16. Improving Table Accessibility
Part II — New Sights and Sounds
6. Drawing in the Browser
Tip 17. Drawing a Logo on the Canvas
Tip 18. Graphing Statistics with RGraph
Tip 19. Creating Vector Graphics with SVG
7. Embedding Audio and Video
Tip 20. Working with Audio
Tip 21. Embedding Video
Tip 22. Making Videos Accessible
8. Eye Candy
Tip 23. Rounding Rough Edges
Tip 24. Working with Shadows, Gradients, and Transformations
Tip 25. Working with Fonts
Tip 26. Making Things Move with Transitions and Animations
Part III — Beyond Markup
9. Saving Data on the Client
Tip 27. Saving Preferences with Web Storage
Tip 28. Storing Data in a Client-Side Database Using IndexedDB
Tip 29. Working Offline
10. Creating Interactive Web Applications
Tip 30. Preserving History
Tip 31. Talking across Domains
Tip 32. Chatting with Web Sockets
Tip 33. Finding Yourself: Geolocation
Tip 34. Getting It All Sorted Out with Drag and Drop
11. Where to Go Next
11.1 Defining Layouts with the Flexible Box Model
11.2 Cross-Origin Resource Sharing
11.3 Web Workers
11.4 Server-Sent Events
11.5 Filter Effects
11.6 WebGL
11.7 Onward!
A1. Features Quick Reference
A1.1 New Elements
A1.2 Attributes
A1.3 Forms
A1.4 Form-Field Attributes
A1.5 Accessibility
A1.6 Multimedia
A1.7 CSS3
A1.8 Client-Side Storage
A1.9 Additional APIs
A2. jQuery Primer
A2.1 Loading jQuery
A2.2 jQuery Basics
A2.3 Methods to Modify Content
A2.4 Creating and Removing Elements
A2.5 Events
A2.6 Document Ready
A2.7 Use jQuery Wisely
A3. Encoding Audio and Video for the Web
A3.1 Encoding Audio
A3.2 Encoding Video
Descarga:
HTML5_CSS3_SecondEdition
Etiquetas:
Audio,
Brian P. Hogan,
Canvas,
CSS3,
DND,
Geolocation,
HTML5,
IndexedDB,
Javascript,
jQuery,
Libros,
RGraph,
SSE,
SVG,
The Pragmatic Programmers,
Video,
Web Sockets,
Web Storage,
Web Workers,
WebGL
viernes, 4 de julio de 2014
El Libro del Día: Jump Start HTML5
El Libro del Día: 2014-07-04
Titulo: Jump Start HTML5
Autor: Tiffany B Brown, Kerry Butters, Sandeep Panda
Editorial: Sitepoint
Nro Paginas: 313
Capítulos:
1. Basics: What is HTML5?
2. Basics: The Anatomy of HTML5
3. Basics: Structuring Documents
4. Basics: HTML5 Forms
5. Basics: Multimedia, Audio and Video
6. Multimedia: Preparing Your Media
7. Multimedia: Using Native HTML5 Audio
8. Multimedia: Using Native HTML5 Video
9. Multimedia: The source Element
10. Mutimedia: The track Element
11. Multimedia: Scripting Media Players
12. Canvas & SVG: An Introduction to Canvas
13. Canvas & SVG: Canvas Basics
14. Canvas & SVG: Handling Non-supporting Browsers
15. Canvas & SVG: Canvas Gradients
16. Canvas & SVG: Canvas Images and Videos
17. Canvas & SVG: An Introduction to SVG
18. Canvas & SVG: Using SVG
19. Canvas & SVG: SVG Bézier Curves
20. Canvas & SVG: SVG Filter Effects
21. Canvas & SVG: Canvas or SVG?
22. Offline Apps: Detecting When the User Is Connected
23. Offline Apps: Application Cache
24. Offline Apps: Web Storage
25. Offline Apps: Storing Data With Client-side Databases
26. APIs: Overview
27. APIs: Web Workers
28. APIs: The Geolocation API
29. APIs: Server Sent Events
30. APIs: The WebSocket API
31. APIs: The Cross-document Messaging API
Descarga:
Jump_Start_HTML5
Titulo: Jump Start HTML5
Autor: Tiffany B Brown, Kerry Butters, Sandeep Panda
Editorial: Sitepoint
Nro Paginas: 313
Capítulos:
1. Basics: What is HTML5?
2. Basics: The Anatomy of HTML5
3. Basics: Structuring Documents
4. Basics: HTML5 Forms
5. Basics: Multimedia, Audio and Video
6. Multimedia: Preparing Your Media
7. Multimedia: Using Native HTML5 Audio
8. Multimedia: Using Native HTML5 Video
9. Multimedia: The source Element
10. Mutimedia: The track Element
11. Multimedia: Scripting Media Players
12. Canvas & SVG: An Introduction to Canvas
13. Canvas & SVG: Canvas Basics
14. Canvas & SVG: Handling Non-supporting Browsers
15. Canvas & SVG: Canvas Gradients
16. Canvas & SVG: Canvas Images and Videos
17. Canvas & SVG: An Introduction to SVG
18. Canvas & SVG: Using SVG
19. Canvas & SVG: SVG Bézier Curves
20. Canvas & SVG: SVG Filter Effects
21. Canvas & SVG: Canvas or SVG?
22. Offline Apps: Detecting When the User Is Connected
23. Offline Apps: Application Cache
24. Offline Apps: Web Storage
25. Offline Apps: Storing Data With Client-side Databases
26. APIs: Overview
27. APIs: Web Workers
28. APIs: The Geolocation API
29. APIs: Server Sent Events
30. APIs: The WebSocket API
31. APIs: The Cross-document Messaging API
Descarga:
Jump_Start_HTML5
Etiquetas:
Caching,
Canvas,
Geolocation,
HTML5,
Jump Start,
Kerry Butters,
Libros,
Multimedia,
Sandeep Panda,
Sitepoint,
SSE,
SVG,
Tiffany B Brown,
Web Storage,
Web Workers,
WebSocket
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