El Libro del Día: 2016-12-29
Titulo: .NET Development Using the Compiler API
Autor: Jason Bock
Editorial: Apress
Nro Paginas: 175
Capítulos:
Chapter 1: An Overview of the Compiler API
Chapter 2: Writing Diagnostics
Chapter 3: Creating Refactorings and Handling Workspaces
Chapter 4: Using the Scripting API
Chapter 5: The Future of the Compiler API
Descarga:
NET_Development_Using_the_Compiler_API
Blog de Luis Dueñas dedicado a la difusión del Desarrollo en Microsoft .NET, Visual Studio, WinForms, WebForms, MVC, ASP .NET, jQuery, AJAX, HTML5, JavaScript, Móviles, etc. Encontrarás Libros, Demos, Artículos Técnicos, Entrenamiento.
Mostrando las entradas con la etiqueta API. Mostrar todas las entradas
Mostrando las entradas con la etiqueta API. Mostrar todas las entradas
jueves, 29 de diciembre de 2016
El Libro del Día: .NET Development Using the Compiler API
Etiquetas:
.NET,
API,
Apress,
C#,
Compiler API,
Development,
Diagnostics,
Frameworks,
Jason Bock,
Libros,
Mocks,
Notifications,
NuGet,
Refactoring,
REPL,
Scripting,
Security,
Tools,
Trees,
Workspaces
martes, 20 de diciembre de 2016
El Libro del Día: Getting Started with WebRTC
El Libro del Día: 2016-12-20
Titulo: Getting Started with WebRTC
Autor: Rob Manson
Editorial: Packt
Nro Paginas: 114
Capítulos:
Chapter 1: An Introduction to Web-based Real-Time Communication
Chapter 2: A More Technical Introduction to Web-based Real-Time Communication
Chapter 3: Creating a Real-time Video Call
Chapter 4: Creating an Audio Only Call
Chapter 5: Adding Text-based Chat
Chapter 6: Adding File Sharing
Chapter 7: Example Application 1 – Education and E-learning
Chapter 8: Example Application 2 – Team Communication
Descarga:
Getting_Started_with_WebRTC
Titulo: Getting Started with WebRTC
Autor: Rob Manson
Editorial: Packt
Nro Paginas: 114
Capítulos:
Chapter 1: An Introduction to Web-based Real-Time Communication
Chapter 2: A More Technical Introduction to Web-based Real-Time Communication
Chapter 3: Creating a Real-time Video Call
Chapter 4: Creating an Audio Only Call
Chapter 5: Adding Text-based Chat
Chapter 6: Adding File Sharing
Chapter 7: Example Application 1 – Education and E-learning
Chapter 8: Example Application 2 – Team Communication
Descarga:
Getting_Started_with_WebRTC
Etiquetas:
API,
Application,
Audio Only Call,
Chat,
Communication,
E-learning,
Example,
File Sharing,
Getting Started,
HTML5,
Javascript,
Libros,
Packt,
Peer-to-Peer,
Real-time,
Rob Manson,
Text-based,
Video Call,
WebRTC
viernes, 4 de septiembre de 2015
El Libro del Día: You Don't Know JS. ES6 and Beyond
El Libro del Día: 2015-09-04
Titulo: You Don't Know JS: ES6 and Beyond
Autor: Kyle Simpson
Editorial: O'Reilly
Nro Paginas: 228
Capítulos:
1. ES? Now & Future
2. Syntax
3. Organization
4. Async Flow Control
5. Collections
6. API Additions
7. Meta Programming
8. Beyond ES6
Descarga:
You_Don't_Know_JS._ES6_&_Beyond
Titulo: You Don't Know JS: ES6 and Beyond
Autor: Kyle Simpson
Editorial: O'Reilly
Nro Paginas: 228
Capítulos:
1. ES? Now & Future
2. Syntax
3. Organization
4. Async Flow Control
5. Collections
6. API Additions
7. Meta Programming
8. Beyond ES6
Descarga:
You_Don't_Know_JS._ES6_&_Beyond
Etiquetas:
Additions,
API,
Async,
Beyond,
Collections,
ES6,
Flow Control,
Javascript,
JS,
Kyle Simpson,
Libros,
Meta Programming,
O'Reilly,
Organization,
Syntax,
You Don't Know
lunes, 6 de julio de 2015
El Libro del Día: Advanced Game Design with HTML5 and JavaScript
El Libro del Día: 2015-07-06
Titulo: Advanced Game Design with HTML5 and JavaScript
Autor: Rex van der Spuy
Editorial: Apress
Nro Paginas: 540
Capítulos:
Chapter 1: Level Up
Chapter 2: The Canvas Drawing API
Chapter 3: Working with Game Assets
Chapter 4: Making Sprites and a Scene Graph
Chapter 5: Making Things Move
Chapter 6: Interactivity
Chapter 7: Collision Detection
Chapter 8: Juice It Up
Chapter 9: Sound with the Web Audio API
Chapter 10: Tweening
Chapter 11: Make Your Own Game Engine
Appendix A: Vectors for Movement and Collision Detection
Descarga:
Advanced_Game_Design_with_HTML5_and_JavaScript
Titulo: Advanced Game Design with HTML5 and JavaScript
Autor: Rex van der Spuy
Editorial: Apress
Nro Paginas: 540
Capítulos:
Chapter 1: Level Up
Chapter 2: The Canvas Drawing API
Chapter 3: Working with Game Assets
Chapter 4: Making Sprites and a Scene Graph
Chapter 5: Making Things Move
Chapter 6: Interactivity
Chapter 7: Collision Detection
Chapter 8: Juice It Up
Chapter 9: Sound with the Web Audio API
Chapter 10: Tweening
Chapter 11: Make Your Own Game Engine
Appendix A: Vectors for Movement and Collision Detection
Descarga:
Advanced_Game_Design_with_HTML5_and_JavaScript
Etiquetas:
Advanced,
API,
Apress,
Assets,
Canvas,
Collision,
Drawing,
Game,
Graphs,
HTML5,
Interactivity,
Javascript,
Libros,
Move,
Rex van der Spuy,
Sound,
Sprites,
Tweening,
Vectors,
Web Audio
viernes, 26 de junio de 2015
El Libro del Día: Pro REST API Development with Node.js
El Libro del Día: 2015-06-26
Titulo: Pro REST API Development with Node.js
Autor: Fernando Doglio
Editorial: Apress
Nro Paginas: 191
Capítulos:
Chapter 1: Rest 101
Chapter 2: API Design Best Practices
Chapter 3: Node.js and REST
Chapter 4: Architecting a REST API
Chapter 5: Working with Modules
Chapter 6: Planning Your REST API
Chapter 7: Developing Your REST API
Chapter 8: Troubleshooting
Descarga:
Pro_REST_API_Development_with_Node.js
Titulo: Pro REST API Development with Node.js
Autor: Fernando Doglio
Editorial: Apress
Nro Paginas: 191
Capítulos:
Chapter 1: Rest 101
Chapter 2: API Design Best Practices
Chapter 3: Node.js and REST
Chapter 4: Architecting a REST API
Chapter 5: Working with Modules
Chapter 6: Planning Your REST API
Chapter 7: Developing Your REST API
Chapter 8: Troubleshooting
Descarga:
Pro_REST_API_Development_with_Node.js
Etiquetas:
API,
Apress,
Architecting,
Best Practices,
Design,
Developing,
Development,
Fernando Doglio,
Libros,
Modules,
Node.js,
Planning,
REST,
Rest 101,
REST API,
Troubleshooting
jueves, 4 de junio de 2015
El Libro del Día: Pro Asynchronous Programming with .NET
El Libro del Día: 2015-06-04
Titulo: Pro Asynchronous Programming with .NET
Autor: Richard Blewett, Andrew Clymer
Editorial: Apress
Nro Paginas: 336
Capítulos:
Chapter 1: An Introduction to Asynchronous Programming
Chapter 2: The Evolution of the .NET Asynchronous API
Chapter 3: Tasks
Chapter 4: Basic Thread Safety
Chapter 5: Concurrent Data Structures
Chapter 6: Asynchronous UI
Chapter 7: async and await
Chapter 8: Everything a Task
Chapter 9: Server-Side Async
Chapter 10: TPL Dataflow
Chapter 11: Parallel Programming
Chapter 12: Task Scheduling
Chapter 13: Debugging Async with Visual Studio
Chapter 14: Debugging Async - Beyond Visual Studio
Descarga:
Pro_Asynchronous_Programming_with_.NET
Titulo: Pro Asynchronous Programming with .NET
Autor: Richard Blewett, Andrew Clymer
Editorial: Apress
Nro Paginas: 336
Capítulos:
Chapter 1: An Introduction to Asynchronous Programming
Chapter 2: The Evolution of the .NET Asynchronous API
Chapter 3: Tasks
Chapter 4: Basic Thread Safety
Chapter 5: Concurrent Data Structures
Chapter 6: Asynchronous UI
Chapter 7: async and await
Chapter 8: Everything a Task
Chapter 9: Server-Side Async
Chapter 10: TPL Dataflow
Chapter 11: Parallel Programming
Chapter 12: Task Scheduling
Chapter 13: Debugging Async with Visual Studio
Chapter 14: Debugging Async - Beyond Visual Studio
Descarga:
Pro_Asynchronous_Programming_with_.NET
Etiquetas:
.NET,
Andrew Clymer,
API,
Apress,
Async,
Asynchronous,
Await,
Concurrent,
Data Structures,
Debugging,
Libros,
Parallel,
Richard Blewett,
Safety,
Task Scheduling,
Tasks,
Thread,
TPL,
UI,
Visual Studio
sábado, 20 de diciembre de 2014
El Libro del Día: Google Maps JavaScript API Cookbook
El Libro del Día: 2014-12-20
Titulo: Google Maps JavaScript API Cookbook
Autor: Alper Dincer, Balkan Uraz
Editorial: Packt
Nro Paginas: 316
Capítulos:
Chapter 1: Google Maps JavaScript API Basics
Chapter 2: Adding Raster Layers
Chapter 3: Adding Vector Layers
Chapter 4: Working with Controls
Chapter 5: Understanding Google Maps JavaScript API Events
Chapter 6: Google Maps JavaScript Libraries
Chapter 7: Working with Services
Chapter 8: Mastering the Google Maps JavaScript API through Advanced Recipes
Descarga:
Google_Maps_JavaScript_API_Cookbook
Titulo: Google Maps JavaScript API Cookbook
Autor: Alper Dincer, Balkan Uraz
Editorial: Packt
Nro Paginas: 316
Capítulos:
Chapter 1: Google Maps JavaScript API Basics
Chapter 2: Adding Raster Layers
Chapter 3: Adding Vector Layers
Chapter 4: Working with Controls
Chapter 5: Understanding Google Maps JavaScript API Events
Chapter 6: Google Maps JavaScript Libraries
Chapter 7: Working with Services
Chapter 8: Mastering the Google Maps JavaScript API through Advanced Recipes
Descarga:
Google_Maps_JavaScript_API_Cookbook
Etiquetas:
Advanced Recipes,
Alper Dincer,
API,
API Events,
Balkan Uraz,
Controls,
Cookbook,
Google Maps,
Javascript,
Libraries,
Libros,
Packt,
Raster Layers,
Services,
Vector Layers
domingo, 17 de agosto de 2014
El Libro del Día: Using the HTML5 Filesystem API
El Libro del Día: 2014-08-17
Titulo: Using the HTML5 Filesystem API
Autor: Eric Bidelman
Editorial: O'Reilly, Google Press
Nro Paginas: 72
Capítulos:
1. Introduction
2. Storage and Quota
3. Getting Started
4. Working with Files
5. Working with Directories
6. Copying, Renaming, and Moving Entries
7. Using Files
8. The Synchronous API
Descarga:
Using_HTML5_Filesystem_API
Titulo: Using the HTML5 Filesystem API
Autor: Eric Bidelman
Editorial: O'Reilly, Google Press
Nro Paginas: 72
Capítulos:
1. Introduction
2. Storage and Quota
3. Getting Started
4. Working with Files
5. Working with Directories
6. Copying, Renaming, and Moving Entries
7. Using Files
8. The Synchronous API
Descarga:
Using_HTML5_Filesystem_API
Etiquetas:
API,
Asynchronous,
Copying,
Directories,
Eric Bidelman,
Files,
Filesystem,
Google Press,
HTML5,
Libros,
Moving,
O'Reilly,
Quota,
Renaming,
Storage,
Synchronous
sábado, 16 de agosto de 2014
El Libro del Día: The Definitive Guide to HTML5 WebSocket
El Libro del Día: 2014-08-16
Titulo: The Definitive Guide to HTML5 WebSocket
Autor: Vanessa Wang, Frank Salim, Peter Moskovits
Editorial: Apress
Nro Paginas: 200
Capítulos:
Chapter 1: Introduction to HTML5 WebSocket
Chapter 2: The WebSocket API
Chapter 3: The WebSocket Protocol
Chapter 4: Building Instant Messaging and Chat
over WebSocket with XMPP
Chapter 5: Using Messaging over WebSocket with STOMP
Chapter 6: VNC with the Remote Framebuffer Protocol
Chapter 7: WebSocket Security
Chapter 8: Deployment Considerations
Appendix A: Inspecting WebSocket Traffic
Appendix B: WebSocket Resources
Descarga:
The_Definitive_Guide_HTML5_WebSocket
Titulo: The Definitive Guide to HTML5 WebSocket
Autor: Vanessa Wang, Frank Salim, Peter Moskovits
Editorial: Apress
Nro Paginas: 200
Capítulos:
Chapter 1: Introduction to HTML5 WebSocket
Chapter 2: The WebSocket API
Chapter 3: The WebSocket Protocol
Chapter 4: Building Instant Messaging and Chat
over WebSocket with XMPP
Chapter 5: Using Messaging over WebSocket with STOMP
Chapter 6: VNC with the Remote Framebuffer Protocol
Chapter 7: WebSocket Security
Chapter 8: Deployment Considerations
Appendix A: Inspecting WebSocket Traffic
Appendix B: WebSocket Resources
Descarga:
The_Definitive_Guide_HTML5_WebSocket
Etiquetas:
API,
Apress,
Chat,
Deployment,
Frank Salim,
HTML5,
Libros,
Messaging,
Peter Moskovits,
Protocols,
Remote Framebuffer Protocol,
Resources,
Security,
STOMP,
Vanessa Wang,
VNC,
WebSocket,
XMPP
miércoles, 13 de agosto de 2014
El Libro del Día: WebRTC Blueprints
El Libro del Día: 2014-08-13
Titulo: WebRTC Blueprints
Autor: Andrii Sergiienko
Editorial: Packt
Nro Paginas: 176
Capítulos:
Chapter 1: Developing a WebRTC Application
Chapter 2: Using the WebRTC Data API
Chapter 3: The Media Streaming and Screen Casting Services
Chapter 4: Security and Authentication
Chapter 5: Mobile Platforms
Descarga:
WebRTC_Blueprints
Titulo: WebRTC Blueprints
Autor: Andrii Sergiienko
Editorial: Packt
Nro Paginas: 176
Capítulos:
Chapter 1: Developing a WebRTC Application
Chapter 2: Using the WebRTC Data API
Chapter 3: The Media Streaming and Screen Casting Services
Chapter 4: Security and Authentication
Chapter 5: Mobile Platforms
Descarga:
WebRTC_Blueprints
Etiquetas:
Andrii Sergiienko,
API,
Authentication,
Blueprints,
HTML5,
Libros,
Media Streaming,
Mobile,
Packt,
Real Time Communications,
Screen Casting Services,
Security,
WebRTC,
WebSocket
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