Mostrando las entradas con la etiqueta Real-time. Mostrar todas las entradas
Mostrando las entradas con la etiqueta Real-time. Mostrar todas las entradas

miércoles, 21 de diciembre de 2016

El Libro del Día: WebRTC Cookbook

El Libro del Día: 2016-12-21

Titulo: WebRTC Cookbook
Autor: Andrii Sergiienko
Editorial: Packt
Nro Paginas: 230

Capítulos:
Chapter 1: Peer Connections
Chapter 2: Supporting Security
Chapter 3: Integrating WebRTC
Chapter 4: Debugging a WebRTC Application
Chapter 5: Working with Filters
Chapter 6: Native Applications
Chapter 7: Third-party Libraries
Chapter 8: Advanced Functions

Descarga:
WebRTC_Cookbook

martes, 20 de diciembre de 2016

El Libro del Día: Getting Started with WebRTC

El Libro del Día: 2016-12-20

Titulo: Getting Started with WebRTC
Autor: Rob Manson
Editorial: Packt
Nro Paginas: 114

Capítulos:
Chapter 1: An Introduction to Web-based Real-Time Communication
Chapter 2: A More Technical Introduction to Web-based Real-Time Communication
Chapter 3: Creating a Real-time Video Call
Chapter 4: Creating an Audio Only Call
Chapter 5: Adding Text-based Chat
Chapter 6: Adding File Sharing
Chapter 7: Example Application 1 – Education and E-learning
Chapter 8: Example Application 2 – Team Communication

Descarga:
Getting_Started_with_WebRTC

viernes, 8 de abril de 2016

El Libro del Día: Sails.js Essentials

El Libro del Día: 2016-04-08

Titulo: Sails.js Essentials
Autor: Shaikh Shahid
Editorial: Packt
Nro Paginas: 108

Capítulos:
Chapter 1: Revisiting Node.js Concepts
Chapter 2: Developing Node.js Web Server
Chapter 3: Introduction to Sails.js and MVC Concepts
Chapter 4: Developing REST API Using Sails.js
Chapter 5: Build a Chat System Using Sails.js
Chapter 6: Building a Real-Time News Feed App Using Sails.js
Chapter 7: Creating a TODO Single-Page Application
Chapter 8: Sails.js Production Checklist

Descarga:
Sails.js_Essentials

miércoles, 6 de abril de 2016

El Libro del Día: JavaScript Creativity

El Libro del Día: 2016-04-06

Titulo: JavaScript Creativity
Autor: Shane Hudson
Editorial: Apress
Nro Paginas: 171

Capítulos:
Chapter 1: Introduction
Chapter 2: Canvas and Animation Basics
Chapter 3: Audio and Video Basics
Chapter 4: Beginning 3D
Chapter 5: Creating Music in the Browser
Chapter 6: The Music Player
Chapter 7: Real-time Collaboration with Node.js
Chapter 8: Video-to-Video Using WebRTC
Chapter 9: Motion Detection
Chapter 10: Interacting with the Browser Using Gestures
Chapter 11: Appendix

Descarga:
JavaScript_Creativity

lunes, 25 de enero de 2016

El Libro del Día: Learning Node.js for Mobile Application Development

El Libro del Día: 2016-01-25

Titulo: Learning Node.js for Mobile Application Development
Autor: Stefan Buttigieg, Milorad Jevdjenic
Editorial: Packt
Nro Paginas: 248

Capítulos:
Chapter 1: Setting Up Your Workspace
Chapter 2: Configuring Persistence with MongoDB
Chapter 3: Creating an API
Chapter 4: Securing Your Backend
Chapter 5: Real-Time Data and WebSockets
Chapter 6: Introducing Ionic
Chapter 7: Building User Interfaces
Chapter 8: Making Our App Interactive
Chapter 9: Accessing Native Phone Features
Chapter 10: Working with APIs
Chapter 11: Working with Security
Chapter 12: Working with Real-Time Data
Chapter 13: Building an Advanced Chat App
Chapter 14: Creating an E-Commerce Application Using the Ionic Framework

Descarga:
Learning_Node.js_for_Mobile_Application_Development

sábado, 3 de enero de 2015

El Libro del Día: Real-Time Communication with WebRTC

El Libro del Día: 2015-01-03

Titulo: Real-Time Communication with WebRTC
Autor: Salvatore Loreto, Simon Pietro Romano
Editorial: O'Reilly
Nro Paginas: 163

Capítulos:
1. Introduction
2. Handling Media in the Browser
3. Building the Browser RTC Trapezoid: A Local Perspective
4. The Need for a Signaling Channel
5. Putting It All Together: Your First WebRTC System from Scratch
6. An Introduction to WebRTC API’s Advanced Features
A. WebRTC 1.0 APIs

Descarga:
Real_Time_Communication_WebRTC

lunes, 29 de diciembre de 2014

El Libro del Día: Programming 3D Applications with HTML5 and WebGL

El Libro del Día: 2014-12-29

Titulo: Programming 3D Applications with HTML5 and WebGL
Autor: Tony Parisi
Editorial: O'Reilly
Nro Paginas: 403

Capítulos:
Part I. Foundations
1. Introduction
2. WebGL: Real-Time 3D Rendering
3. Three.js - A JavaScript 3D Engine
4. Graphics and Rendering in Three.js
5. 3D Animation
6. CSS3: Advanced Page Effects
7. Canvas: Universal 2D Drawing
Part II. Application Development Techniques
8. The 3D Content Pipeline
9. 3D Engines and Frameworks
10. Developing a Simple 3D Application
11. Developing a 3D Environment
12. Developing Mobile 3D Applications
A. Resources

Descarga:
Programming_3D_Applications_HTML5_WebGL

jueves, 18 de diciembre de 2014

El Libro del Día: Pro ASP.NET SignalR

El Libro del Día: 2014-12-18

Titulo: Pro ASP.NET SignalR
Autor: Keyvan Nayyeri, Darren White
Editorial: Apress
Nro Paginas: 347

Capítulos:
Chapter 1: Introduction to the Real-Time Web and ASP.NET SignalR
Chapter 2: Overview of SignalR
Chapter 3: Developing SignalR Applications Using Hubs
Chapter 4: Developing SignalR Applications Using Persistent Connections
Chapter 5: Troubleshooting ASP.NET SignalR Applications
Chapter 6: An Overview of the Clients that Support SignalR
Chapter 7: How to Extend and Customize SignalR Functionality
Chapter 8: Configuration, Deployment, and Security Aspects of SignalR
Chapter 9: Case Study 1: Stock Ticker
Chapter 10: Building a Collaborative Drawing Application

Descarga:
Pro_ASPNET_SignalR

martes, 25 de noviembre de 2014

El Libro del Día: HTML5 Games Most Wanted

El Libro del Día: 2014-11-25

Titulo: HTML5 Games Most Wanted
Autor: Egor Kuryanovich, Shy Shalom, ...
Editorial: Friendsoft
Nro Paginas: 278

Capítulos:
Chapter 1: The State of Open Web Games
Chapter 2: Complexity from Simplicity
Chapter 3: How to Make Multi-Platform HTML5 Games from Scratch
Chapter 4: Creating, Saving, and Loading Tracks
Chapter 5: 3D CSS Tutorial
Chapter 6: Particle Systems
Chapter 7: Beginning WebGL
Chapter 8: CycleBlob: A WebGL Lightcycle Game
Chapter 9: A Real-Time Multiplayer Game Using WebSockets
Chapter 10: Hard-Pressed for a Choice of Technology

Descarga:
HTML5_Games_Most_Wanted

lunes, 7 de julio de 2014

El Libro del Día: SignalR Programming in Microsoft ASP.NET

El Libro del Día: 2014-07-07

Titulo: SignalR Programming in Microsoft ASP.NET
Autor: José M Aguilar
Editorial: Microsoft
Nro Paginas: 279

Capítulos:
CHAPTER 1 Internet, asynchrony, multiuser…wow!
CHAPTER 2 HTTP: You are the client, and you are the boss
CHAPTER 3 Introducing SignalR
CHAPTER 4 Persistent connections
CHAPTER 5 Hubs
CHAPTER 6 Persistent connections and hubs from other threads
CHAPTER 7 Real-time multiplatform applications
CHAPTER 8 Deploying and scaling SignalR
CHAPTER 9 Advanced topics

Descarga:
SignalR_Programming_ASP.NET