lunes, 26 de diciembre de 2016

El Libro del Día: WebGL Programming Guide

El Libro del Día: 2016-12-26

Titulo: WebGL Programming Guide
Autor: Kouichi Matsuda, Rodger Lea
Editorial: Addison Wesley
Nro Paginas: 544

Capítulos:
1. Overview of WebGL
2. Your First Step with WebGL
3. Drawing and Transforming Triangles
4. More Transformations and Basic Animation
5. Using Colors and Texture Images
6. The OpenGL ES Shading Language (GLSL ES)
7. Toward the 3D World
8. Lighting Objects
9. Hierarchical Objects
10. Advanced Techniques
Anexos:
A. No Need to Swap Buffers in WebGL
B. Built-in Functions of GLSL ES 1.0
C. Projection Matrices
D. WebGL/OpenGL: Left or Right Handed
E. The Inverse Transpose Matrix
F. Load Shader Programs from Files
G. World Coordinate System Versus Local Coordinate System
H. Web Browser Settings for WebGL

Descarga:
WebGL_Programming_Guide

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