Mostrando las entradas con la etiqueta Hierarchical. Mostrar todas las entradas
Mostrando las entradas con la etiqueta Hierarchical. Mostrar todas las entradas

lunes, 26 de diciembre de 2016

El Libro del Día: WebGL Programming Guide

El Libro del Día: 2016-12-26

Titulo: WebGL Programming Guide
Autor: Kouichi Matsuda, Rodger Lea
Editorial: Addison Wesley
Nro Paginas: 544

Capítulos:
1. Overview of WebGL
2. Your First Step with WebGL
3. Drawing and Transforming Triangles
4. More Transformations and Basic Animation
5. Using Colors and Texture Images
6. The OpenGL ES Shading Language (GLSL ES)
7. Toward the 3D World
8. Lighting Objects
9. Hierarchical Objects
10. Advanced Techniques
Anexos:
A. No Need to Swap Buffers in WebGL
B. Built-in Functions of GLSL ES 1.0
C. Projection Matrices
D. WebGL/OpenGL: Left or Right Handed
E. The Inverse Transpose Matrix
F. Load Shader Programs from Files
G. World Coordinate System Versus Local Coordinate System
H. Web Browser Settings for WebGL

Descarga:
WebGL_Programming_Guide

martes, 15 de marzo de 2016

El Libro del Día: D3.js By Example

El Libro del Día: 2016-03-15

Titulo: D3.js By Example
Autor: Michael Heydt
Editorial: Packt
Nro Paginas: 304

Capítulos:
Chapter 1: Getting Started with D3.js
Chapter 2: Selections and Data Binding
Chapter 3: Creating Visuals with SVG
Chapter 4: Creating a Bar Graph
Chapter 5: Using Data and Scales
Chapter 6: Creating Scatter and Bubble Plots
Chapter 7: Creating Animated Visuals
Chapter 8: Adding User Interactivity
Chapter 9: Complex Shapes Using Paths
Chapter 10: Using Layouts to Visualize Series and  Hierarchical Data
Chapter 11: Visualizing Information Networks
Chapter 12: Creating Maps with GeoJSON and TopoJSON
Chapter 13: Combining D3.js and AngularJS

Descarga:
D3.js_By_Example