El Libro del Día: 2015-08-14
Titulo: Deploying Node.js
Autor: Sandro Pasquali
Editorial: Packt
Nro Paginas: 274
Capítulos:
Chapter 1: Appreciating Node
Chapter 2: Installing and Virtualizing Node Servers
Chapter 3: Scaling Node
Chapter 4: Managing Memory and Space
Chapter 5: Monitoring Applications
Chapter 6: Building and Testing
Chapter 7: Deploying and Maintaining
Descarga:
Deploying_Node.js
Blog de Luis Dueñas dedicado a la difusión del Desarrollo en Microsoft .NET, Visual Studio, WinForms, WebForms, MVC, ASP .NET, jQuery, AJAX, HTML5, JavaScript, Móviles, etc. Encontrarás Libros, Demos, Artículos Técnicos, Entrenamiento.
Mostrando las entradas con la etiqueta Scaling. Mostrar todas las entradas
Mostrando las entradas con la etiqueta Scaling. Mostrar todas las entradas
viernes, 14 de agosto de 2015
El Libro del Día: Deploying Node.js
Etiquetas:
Building,
Deploying,
Installing,
Libros,
Maintaining,
Managing,
Memory,
Monitoring,
Node.js,
Packt,
Sandro Pasquali,
Scaling,
Servers,
Space,
Testing,
Virtualizing
miércoles, 22 de julio de 2015
El Libro del Día: Azure Web Apps for Developers
El Libro del Día: 2015-07-22
Titulo: Azure Web Apps for Developers
Autor: Rick Rainey
Editorial: Microsoft Press
Nro Paginas: 123
Capítulos:
Chapter 1 Microsoft Azure Web Apps
Chapter 2 Azure WebJobs
Chapter 3 Scaling Azure Web Apps
Chapter 4 Monitoring and diagnostics
Descarga:
Azure_Web_Apps_for_Developers
Titulo: Azure Web Apps for Developers
Autor: Rick Rainey
Editorial: Microsoft Press
Nro Paginas: 123
Capítulos:
Chapter 1 Microsoft Azure Web Apps
Chapter 2 Azure WebJobs
Chapter 3 Scaling Azure Web Apps
Chapter 4 Monitoring and diagnostics
Descarga:
Azure_Web_Apps_for_Developers
lunes, 1 de junio de 2015
El Libro del Día: Socket.IO Real-time Web Application Development
El Libro del Día: 2015-06-01
Titulo: Socket.IO Real-time Web Application Development
Autor: Rohit Rai
Editorial: Packt
Nro Paginas: 140
Capítulos:
Chapter 1: Going Real Time on the Web
Chapter 2: Getting Started with Node.js
Chapter 3: Let's Chat
Chapter 4: Making It More Fun
Chapter 5: The Socket.IO Protocol
Chapter 6: Deploying and Scaling
Appendix A: Socket.IO Quick Reference
Appendix B: Socket.IO Backends
Descarga:
SocketIO_RealTime_Web_Application_Development
Titulo: Socket.IO Real-time Web Application Development
Autor: Rohit Rai
Editorial: Packt
Nro Paginas: 140
Capítulos:
Chapter 1: Going Real Time on the Web
Chapter 2: Getting Started with Node.js
Chapter 3: Let's Chat
Chapter 4: Making It More Fun
Chapter 5: The Socket.IO Protocol
Chapter 6: Deploying and Scaling
Appendix A: Socket.IO Quick Reference
Appendix B: Socket.IO Backends
Descarga:
SocketIO_RealTime_Web_Application_Development
Etiquetas:
Backends,
Chat,
Deploying,
Development,
Javascript,
Libros,
Node.js,
Packt,
Protocol,
Realtime,
Reference,
Rohit Rai,
Scaling,
Socket.IO,
Web Application
jueves, 2 de octubre de 2014
El Libro del Día: HTML5 and JavaScript Projects
El Libro del Día: 2014-10-02
Titulo: HTML5 and JavaScript Projects
Autor: Jeanine Meyer
Editorial: Apress
Nro Paginas: 446
Capítulos:
Chapter 1: Building the HTML5 Logo – Drawing on Canvas, with Scaling, and Semantic Tags
Chapter 2: Family Collage: Manipulating Programmer-defined Objects on a Canvas
Chapter 3: Bouncing Video: Animating and Masking HTML5 Video
Chapter 4: Map Maker: Combining Google Maps and the Canvas
Chapter 5: Map Portal: Using Google Maps to Access Your Media
Chapter 6: Where am I: Using Geolocation, the Google Maps API, and PHP
Chapter 7: Origami Directions: Using Math-Based Line Drawings, Photographs, and Videos
Chapter 8: Jigsaw Video: Using the Mouse and Touch to Arrange Images
Chapter 9: US States Game: Building a Multiactivity Game
Chapter 10: Web Site Database: Using PHP and MySQL
Descarga:
HTML5_JavaScript_Projects
Titulo: HTML5 and JavaScript Projects
Autor: Jeanine Meyer
Editorial: Apress
Nro Paginas: 446
Capítulos:
Chapter 1: Building the HTML5 Logo – Drawing on Canvas, with Scaling, and Semantic Tags
Chapter 2: Family Collage: Manipulating Programmer-defined Objects on a Canvas
Chapter 3: Bouncing Video: Animating and Masking HTML5 Video
Chapter 4: Map Maker: Combining Google Maps and the Canvas
Chapter 5: Map Portal: Using Google Maps to Access Your Media
Chapter 6: Where am I: Using Geolocation, the Google Maps API, and PHP
Chapter 7: Origami Directions: Using Math-Based Line Drawings, Photographs, and Videos
Chapter 8: Jigsaw Video: Using the Mouse and Touch to Arrange Images
Chapter 9: US States Game: Building a Multiactivity Game
Chapter 10: Web Site Database: Using PHP and MySQL
Descarga:
HTML5_JavaScript_Projects
Etiquetas:
Animating,
Apress,
Canvas,
Drawings,
Games,
Geolocation,
Google Maps,
HTML5,
Images,
Javascript,
Jeanine Meyer,
Libros,
MySQL,
Objects,
Photographs,
PHP,
Projects,
Scaling,
Semantic,
Video
Suscribirse a:
Entradas (Atom)



