El Libro del Día: 2016-09-27
Titulo: Map Scripting 101
Autor: Adam DuVander
Editorial: No Starch Press
Nro Paginas: 380
Capítulos:
Chapter 1: Mapping Basics
Chapter 2: Plotting Markers and Message Boxes
Chapter 3: Geocoding
Chapter 4: Layer It On
Chapter 5: Handle Map Events
Chapter 6: Explore Proximity
Chapter 7: User Location
Chapter 8: Data Formats
Chapter 9: Go Server-Side
Chapter 10: Mashup Projects
Appendix A: JavaScript Quick Start
Appendix B: Mapstraction Reference
Descarga:
Map_Scripting_101
Blog de Luis Dueñas dedicado a la difusión del Desarrollo en Microsoft .NET, Visual Studio, WinForms, WebForms, MVC, ASP .NET, jQuery, AJAX, HTML5, JavaScript, Móviles, etc. Encontrarás Libros, Demos, Artículos Técnicos, Entrenamiento.
Mostrando las entradas con la etiqueta Projects. Mostrar todas las entradas
Mostrando las entradas con la etiqueta Projects. Mostrar todas las entradas
martes, 27 de septiembre de 2016
El Libro del Día: Map Scripting 101
Etiquetas:
101,
Adam DuVander,
Data Formats,
Events,
Geocoding,
Javascript,
Layers,
Libros,
Location,
Map Scripting,
Mapping,
Maps,
Mapstraction,
Markers,
Message Boxes,
No Starch Press,
Plotting,
Projects,
Proximity,
Server Side
viernes, 22 de julio de 2016
El Libro del Día: Apache Cordova in Action
El Libro del Día: 2016-07-22
Titulo: Apache Cordova in Action
Autor: Raymond Camden
Editorial: Manning
Nro Paginas: 250
Capítulos:
PART 1 GETTING STARTED WITH APACHE CORDOVA
1. What is Cordova?
2. Installing Cordova and the Android SDK
PART 2 CORE CONCEPTS
3. Creating Cordova projects
4. Using plugins to access device features
5. Mobile design and user experience
6. Considerations when building mobile apps
7. Tools for debugging Cordova and other hybrid apps
8. Creating custom plugins
9. Packing options for Cordova projects
10. Using PhoneGap Tools
PART 3 APPLICATION RELEASE
11. Submitting your app
12. Building an RSS reader app with Ionic
Descarga:
Apache_Cordova_in_Action
Titulo: Apache Cordova in Action
Autor: Raymond Camden
Editorial: Manning
Nro Paginas: 250
Capítulos:
PART 1 GETTING STARTED WITH APACHE CORDOVA
1. What is Cordova?
2. Installing Cordova and the Android SDK
PART 2 CORE CONCEPTS
3. Creating Cordova projects
4. Using plugins to access device features
5. Mobile design and user experience
6. Considerations when building mobile apps
7. Tools for debugging Cordova and other hybrid apps
8. Creating custom plugins
9. Packing options for Cordova projects
10. Using PhoneGap Tools
PART 3 APPLICATION RELEASE
11. Submitting your app
12. Building an RSS reader app with Ionic
Descarga:
Apache_Cordova_in_Action
Etiquetas:
Android SDK,
Apache Cordova,
Cordova,
Debugging,
Device,
Hybrid Apps,
in Action,
Installing,
Ionic,
Libros,
Manning,
Mobile Apps,
Packing,
PhoneGap,
Plugins,
Projects,
Raymond Camden,
RSS Reader,
Tools
miércoles, 21 de octubre de 2015
El Libro del Día: Unity Virtual Reality Projects
El Libro del Día: 2015-10-19
Titulo: Unity Virtual Reality Projects
Autor: Jonathan Linowes
Editorial: Packt
Nro Paginas: 286
Capítulos:
Chapter 1: Virtually Everything for Everyone
Chapter 2: Objects and Scale
Chapter 3: VR Build and Run
Chapter 4: Gaze-based Control
Chapter 5: World Space UI
Chapter 6: First-person Character
Chapter 7: Physics and the Environment
Chapter 8: Walk-throughs and Rendering
Chapter 9: Using All 360 Degrees
Chapter 10: Social VR Metaverse
Descarga:
Unity_Virtual_Reality_Projects
Titulo: Unity Virtual Reality Projects
Autor: Jonathan Linowes
Editorial: Packt
Nro Paginas: 286
Capítulos:
Chapter 1: Virtually Everything for Everyone
Chapter 2: Objects and Scale
Chapter 3: VR Build and Run
Chapter 4: Gaze-based Control
Chapter 5: World Space UI
Chapter 6: First-person Character
Chapter 7: Physics and the Environment
Chapter 8: Walk-throughs and Rendering
Chapter 9: Using All 360 Degrees
Chapter 10: Social VR Metaverse
Descarga:
Unity_Virtual_Reality_Projects
Etiquetas:
360 Degrees,
Character,
Environment,
Gaze Control,
Jonathan Linowes,
Libros,
Objects,
Packt,
Physics,
Projects,
Rendering,
Run,
Scale,
Space UI,
Unity,
Virtual Reality,
VR Build,
VR Metaverse
lunes, 31 de agosto de 2015
El Libro del Día: Less Web Development Essentials
El Libro del Día: 2015-08-31
Titulo: Less Web Development Essentials
Autor: Bass Jobsen
Editorial: Packt
Nro Paginas: 270
Capítulos:
Chapter 1: Improving Web Development with Less
Chapter 2: Using Variables and Mixins
Chapter 3: Nested Rules, Operations, and Built-in Functions
Chapter 4: Testing Your Code and Using Prebuilt Mixins Libraries
Chapter 5: Integrating Less in Your Own Projects
Chapter 6: Using the Bootstrap 3 Frontend Framework
Chapter 7: Less with External Applications and Frameworks
Descarga:
Less_Web_Development_Essentials
Titulo: Less Web Development Essentials
Autor: Bass Jobsen
Editorial: Packt
Nro Paginas: 270
Capítulos:
Chapter 1: Improving Web Development with Less
Chapter 2: Using Variables and Mixins
Chapter 3: Nested Rules, Operations, and Built-in Functions
Chapter 4: Testing Your Code and Using Prebuilt Mixins Libraries
Chapter 5: Integrating Less in Your Own Projects
Chapter 6: Using the Bootstrap 3 Frontend Framework
Chapter 7: Less with External Applications and Frameworks
Descarga:
Less_Web_Development_Essentials
Etiquetas:
Bass Jobsen,
Bootstrap,
CSS,
Essentials,
Frameworks,
Functions,
Less,
Libraries,
Libros,
Mixins,
Operations,
Packt,
Projects,
Rules,
Testing,
Variables,
Web Development
viernes, 5 de junio de 2015
El Libro del Día: Practical .NET 2.0 Networking Projects
El Libro del Día: 2015-06-05
Titulo: Practical .NET 2.0 Networking Projects
Autor: Wei-Meng Lee
Editorial: Apress
Nro Paginas: 291
Capítulos:
CHAPTER 1 Sockets Programming
CHAPTER 2 Serial Communications
CHAPTER 3 Incorporating Fingerprint Recognition into Your .NET Application
CHAPTER 4 Infrared Programming
CHAPTER 5 Fun with RFID
CHAPTER 6 Interfacing with External Devices
Descarga:
Practical_.NET_2.0_Networking_Projects
Titulo: Practical .NET 2.0 Networking Projects
Autor: Wei-Meng Lee
Editorial: Apress
Nro Paginas: 291
Capítulos:
CHAPTER 1 Sockets Programming
CHAPTER 2 Serial Communications
CHAPTER 3 Incorporating Fingerprint Recognition into Your .NET Application
CHAPTER 4 Infrared Programming
CHAPTER 5 Fun with RFID
CHAPTER 6 Interfacing with External Devices
Descarga:
Practical_.NET_2.0_Networking_Projects
Etiquetas:
.NET,
Apress,
Communications,
Devices,
External,
Fingerprint,
Infrared,
Libros,
Networking,
PING,
Ports,
Practical,
Programming,
Projects,
Recognition,
RFID,
Serial,
Sockets,
WebCam,
Wei-Meng Lee
viernes, 3 de octubre de 2014
El Libro del Día: Practical HTML5 Projects
El Libro del Día: 2014-10-03
Titulo: Practical HTML5 Projects
Autor: Adrian W. West
Editorial: Apress
Nro Paginas: 474
Capítulos:
Chapter 1: Moving to HTML5
Chapter 2: A Rollover Picture Gallery
Chapter 3: Backgrounds
Chapter 4: Rollover Menus
Chapter 5: Moving to CSS3
Chapter 6: Audio, Video, and Slide Shows
Chapter 7: Rounded Corners
Chapter 8: Drop Shadows
Chapter 9: Create Collages and Galleries
Chapter 10: Add PayPal
Chapter 11: Secure Feedback Methods
Chapter 12: Monitor Mayhem
Chapter 13: Appearance and Usefulness
Chapter 14: Accessibility
Chapter 15: Dump Those Deprecated Items
Chapter 16: Search Engine Optimization
Chapter 17: Printing, Counting, and Redirecting
Chapter 18: Validation
Chapter 19: Troubleshooting
Appendix: Quick Reference, Techniques, and Useful Data
Descarga:
Practical_HTML5_Projects
Titulo: Practical HTML5 Projects
Autor: Adrian W. West
Editorial: Apress
Nro Paginas: 474
Capítulos:
Chapter 1: Moving to HTML5
Chapter 2: A Rollover Picture Gallery
Chapter 3: Backgrounds
Chapter 4: Rollover Menus
Chapter 5: Moving to CSS3
Chapter 6: Audio, Video, and Slide Shows
Chapter 7: Rounded Corners
Chapter 8: Drop Shadows
Chapter 9: Create Collages and Galleries
Chapter 10: Add PayPal
Chapter 11: Secure Feedback Methods
Chapter 12: Monitor Mayhem
Chapter 13: Appearance and Usefulness
Chapter 14: Accessibility
Chapter 15: Dump Those Deprecated Items
Chapter 16: Search Engine Optimization
Chapter 17: Printing, Counting, and Redirecting
Chapter 18: Validation
Chapter 19: Troubleshooting
Appendix: Quick Reference, Techniques, and Useful Data
Descarga:
Practical_HTML5_Projects
Etiquetas:
Accessibility,
Adrian W. West,
Appearance,
Apress,
Audio,
Backgrounds,
Corners,
CSS3,
HTML5,
Libros,
Menus,
PayPal,
Printing,
Projects,
SEO,
Shadows,
Slide Shows,
Troubleshooting,
Validation,
Video
jueves, 2 de octubre de 2014
El Libro del Día: HTML5 and JavaScript Projects
El Libro del Día: 2014-10-02
Titulo: HTML5 and JavaScript Projects
Autor: Jeanine Meyer
Editorial: Apress
Nro Paginas: 446
Capítulos:
Chapter 1: Building the HTML5 Logo – Drawing on Canvas, with Scaling, and Semantic Tags
Chapter 2: Family Collage: Manipulating Programmer-defined Objects on a Canvas
Chapter 3: Bouncing Video: Animating and Masking HTML5 Video
Chapter 4: Map Maker: Combining Google Maps and the Canvas
Chapter 5: Map Portal: Using Google Maps to Access Your Media
Chapter 6: Where am I: Using Geolocation, the Google Maps API, and PHP
Chapter 7: Origami Directions: Using Math-Based Line Drawings, Photographs, and Videos
Chapter 8: Jigsaw Video: Using the Mouse and Touch to Arrange Images
Chapter 9: US States Game: Building a Multiactivity Game
Chapter 10: Web Site Database: Using PHP and MySQL
Descarga:
HTML5_JavaScript_Projects
Titulo: HTML5 and JavaScript Projects
Autor: Jeanine Meyer
Editorial: Apress
Nro Paginas: 446
Capítulos:
Chapter 1: Building the HTML5 Logo – Drawing on Canvas, with Scaling, and Semantic Tags
Chapter 2: Family Collage: Manipulating Programmer-defined Objects on a Canvas
Chapter 3: Bouncing Video: Animating and Masking HTML5 Video
Chapter 4: Map Maker: Combining Google Maps and the Canvas
Chapter 5: Map Portal: Using Google Maps to Access Your Media
Chapter 6: Where am I: Using Geolocation, the Google Maps API, and PHP
Chapter 7: Origami Directions: Using Math-Based Line Drawings, Photographs, and Videos
Chapter 8: Jigsaw Video: Using the Mouse and Touch to Arrange Images
Chapter 9: US States Game: Building a Multiactivity Game
Chapter 10: Web Site Database: Using PHP and MySQL
Descarga:
HTML5_JavaScript_Projects
Etiquetas:
Animating,
Apress,
Canvas,
Drawings,
Games,
Geolocation,
Google Maps,
HTML5,
Images,
Javascript,
Jeanine Meyer,
Libros,
MySQL,
Objects,
Photographs,
PHP,
Projects,
Scaling,
Semantic,
Video
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