El Libro del Día: 2015-09-18
Titulo: OpenGL Data Visualization Cookbook
Autor: Raymond CH Lo, William CY Lo
Editorial: Packt
Nro Paginas: 298
Capítulos:
Chapter 1: Getting Started with OpenGL
Chapter 2: OpenGL Primitives and 2D Data Visualization
Chapter 3: Interactive 3D Data Visualization
Chapter 4: Rendering 2D Images and Videos with Texture Mapping
Chapter 5: Rendering of Point Cloud Data for 3D Range sensing Cameras
Chapter 6: Rendering Stereoscopic 3D Models using OpenGL
Chapter 7: An Introduction to Realtime Graphics Rendering on a Mobile Platform using OpenGL ES 3.0
Chapter 8: Interactive Realtime Data Visualization on Mobile Devices
Chapter 9: Augmented Reality based Visualization on Mobile or Wearable Platforms
Descarga:
OpenGL_Data_Visualization_Cookbook
Blog de Luis Dueñas dedicado a la difusión del Desarrollo en Microsoft .NET, Visual Studio, WinForms, WebForms, MVC, ASP .NET, jQuery, AJAX, HTML5, JavaScript, Móviles, etc. Encontrarás Libros, Demos, Artículos Técnicos, Entrenamiento.
Mostrando las entradas con la etiqueta Realtime. Mostrar todas las entradas
Mostrando las entradas con la etiqueta Realtime. Mostrar todas las entradas
viernes, 18 de septiembre de 2015
El Libro del Día: OpenGL Data Visualization Cookbook
Etiquetas:
2D,
3D,
Cameras,
Cookbook,
Data Visualization,
Graphics,
Images,
Libros,
Mapping,
Mobile,
Models,
OpenGL,
Packt,
Primitives,
Raymond CH Lo,
Realtime,
Rendering,
Texture,
Videos,
William CY Lo
lunes, 1 de junio de 2015
El Libro del Día: Socket.IO Real-time Web Application Development
El Libro del Día: 2015-06-01
Titulo: Socket.IO Real-time Web Application Development
Autor: Rohit Rai
Editorial: Packt
Nro Paginas: 140
Capítulos:
Chapter 1: Going Real Time on the Web
Chapter 2: Getting Started with Node.js
Chapter 3: Let's Chat
Chapter 4: Making It More Fun
Chapter 5: The Socket.IO Protocol
Chapter 6: Deploying and Scaling
Appendix A: Socket.IO Quick Reference
Appendix B: Socket.IO Backends
Descarga:
SocketIO_RealTime_Web_Application_Development
Titulo: Socket.IO Real-time Web Application Development
Autor: Rohit Rai
Editorial: Packt
Nro Paginas: 140
Capítulos:
Chapter 1: Going Real Time on the Web
Chapter 2: Getting Started with Node.js
Chapter 3: Let's Chat
Chapter 4: Making It More Fun
Chapter 5: The Socket.IO Protocol
Chapter 6: Deploying and Scaling
Appendix A: Socket.IO Quick Reference
Appendix B: Socket.IO Backends
Descarga:
SocketIO_RealTime_Web_Application_Development
Etiquetas:
Backends,
Chat,
Deploying,
Development,
Javascript,
Libros,
Node.js,
Packt,
Protocol,
Realtime,
Reference,
Rohit Rai,
Scaling,
Socket.IO,
Web Application
miércoles, 20 de mayo de 2015
El Libro del Día: SignalR Blueprints
El Libro del Día: 2015-05-20
Titulo: SignalR Blueprints
Autor: Einar Ingebrigtsen
Editorial: Packt
Nro Paginas: 244
Capítulos:
Chapter 1: The Primer
Chapter 2: Overheating the Discussion
Chapter 3: Extra! Extra! Read All About It!
Chapter 4: Can You Measure It?
Chapter 5: What Line of Business Are You In?
Chapter 6: An Architectural Taste
Chapter 7: The Three Screens - Mobile First
Chapter 8: Putting the X in .NET - Xamarin
Chapter 9: Debugging or Troubleshooting
Chapter 10: Hosting and Deployment
Descarga:
SignalR_Blueprints
Titulo: SignalR Blueprints
Autor: Einar Ingebrigtsen
Editorial: Packt
Nro Paginas: 244
Capítulos:
Chapter 1: The Primer
Chapter 2: Overheating the Discussion
Chapter 3: Extra! Extra! Read All About It!
Chapter 4: Can You Measure It?
Chapter 5: What Line of Business Are You In?
Chapter 6: An Architectural Taste
Chapter 7: The Three Screens - Mobile First
Chapter 8: Putting the X in .NET - Xamarin
Chapter 9: Debugging or Troubleshooting
Chapter 10: Hosting and Deployment
Descarga:
SignalR_Blueprints
Etiquetas:
Accounts,
Architectural,
ASP.NET,
Blueprints,
C#,
Concurrent,
Debugging,
Deployment,
Einar Ingebrigtsen,
Hosting,
Hubs,
Libros,
Line of Business,
Mobile,
Packt,
Realtime,
SignalR,
Troubleshooting,
Xamarin,
XAML
miércoles, 21 de enero de 2015
El Libro del Día: Realtime Web Apps
El Libro del Día: 2015-01-21
Titulo: Realtime Web Apps
Autor: Jason Lengstorf, Phil Leggetter
Editorial: Apress
Nro Paginas: 299
Capítulos:
Part I: Getting Familiar with the Required Technologies
Chapter 1: What Is Realtime
Chapter 2: The Tools
Chapter 3: Pusher
Part II: Planning the App
Chapter 4: Choosing Web Apps Over Native Apps
Chapter 5: Determining the App’s Functionality and Structure
Part III: Building the Basics
Chapter 6: Designing the App
Chapter 7: Creating HTML and CSS Markup
Chapter 8: Building the Back End: Part 1
Chapter 9: Building the Back-End: Part 2
Chapter 10: Implementing Realtime Events and jQuery Effects
Appendix A: OAuth
Descarga:
Realtime_Web_Apps
Titulo: Realtime Web Apps
Autor: Jason Lengstorf, Phil Leggetter
Editorial: Apress
Nro Paginas: 299
Capítulos:
Part I: Getting Familiar with the Required Technologies
Chapter 1: What Is Realtime
Chapter 2: The Tools
Chapter 3: Pusher
Part II: Planning the App
Chapter 4: Choosing Web Apps Over Native Apps
Chapter 5: Determining the App’s Functionality and Structure
Part III: Building the Basics
Chapter 6: Designing the App
Chapter 7: Creating HTML and CSS Markup
Chapter 8: Building the Back End: Part 1
Chapter 9: Building the Back-End: Part 2
Chapter 10: Implementing Realtime Events and jQuery Effects
Appendix A: OAuth
Descarga:
Realtime_Web_Apps
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