El Libro del Día: 2014-09-08
Titulo: Programming Windows Store Apps with HTML, CSS, and JavaScript
Autor: Kraig Brockschmidt
Editorial: Microsoft
Nro Paginas: 1311
Capítulos:
Chapter 1 The Life Story of a Windows Store App: Characteristics of the Windows Platform
Chapter 2 Quickstart
Chapter 3 App Anatomy and Performance Fundamentals
Chapter 4 Web Content and Services
Chapter 5 Controls and Control Styling
Chapter 6 Data Binding, Templates, and Collections
Chapter 7 Collection Controls
Chapter 8 Layout and Views
Chapter 9 Commanding UI
Chapter 10 The Story of State, Part 1: App Data and Settings
Chapter 11 The Story of State, Part 2: User Data, Files, and OneDrive
Chapter 12 Input and Sensors
Chapter 13 Media
Chapter 14 Purposeful Animations
Chapter 15 Contracts
Chapter 16 Alive with Activity: Tiles, Notifications, the Lock Screen, and Background Tasks
Chapter 17 Devices and Printing
Chapter 18 WinRT Components: An Introduction
Chapter 19 Apps for Everyone, Part 1: Accessibility and World-Readiness
Chapter 20 Apps for Everyone, Part 2: The Windows Store
Appendix A Demystifying Promises
Appendix B WinJS Extras
Appendix C Additional Networking Topics
Appendix D Provider-Side Contracts
Descarga:
Programming_WindowsStore_Apps_HTML_CSS_JavaScript
Blog de Luis Dueñas dedicado a la difusión del Desarrollo en Microsoft .NET, Visual Studio, WinForms, WebForms, MVC, ASP .NET, jQuery, AJAX, HTML5, JavaScript, Móviles, etc. Encontrarás Libros, Demos, Artículos Técnicos, Entrenamiento.
lunes, 8 de septiembre de 2014
El Libro del Día: Programming Windows Store Apps with HTML, CSS, and JavaScript
Etiquetas:
App Data,
Collections,
Controls,
CSS,
Data Binding,
Files,
HTML,
Javascript,
Kraig Brockschmidt,
Layout,
Libros,
Microsoft,
Performance,
Sensors,
Services,
Templates,
User Data,
Views,
Web Content,
Windows Store
viernes, 5 de septiembre de 2014
El Libro del Día: Building Windows 8.1 Apps from the Ground Up
El Libro del Día: 2014-09-05
Titulo: Building Windows 8.1 Apps from the Ground Up
Autor: Emanuele Garofalo, Antonio Liccardi, Michele Aponte
Editorial: Apress
Nro Paginas: 377
Capítulos:
Chapter 1: Introduction to Windows 8.1
Chapter 2: Windows Runtime Environment
Chapter 3: Designing the User Experience
Chapter 4: Choose Your Way
Chapter 5: Managing the Application Life Cycle
Chapter 6: Start Up Your App
Chapter 7: Take Advantage of the Environment
Chapter 8: Data Management
Chapter 9: Listening to the World
Chapter 10: Accessibility and Globalization
Chapter 11: Sell Your App
Appendix A: Live Tile and Toast Templates
Appendix B: Windows Store Developer Account
Descarga:
Building_Windows8.1_Apps_GroundUp
Titulo: Building Windows 8.1 Apps from the Ground Up
Autor: Emanuele Garofalo, Antonio Liccardi, Michele Aponte
Editorial: Apress
Nro Paginas: 377
Capítulos:
Chapter 1: Introduction to Windows 8.1
Chapter 2: Windows Runtime Environment
Chapter 3: Designing the User Experience
Chapter 4: Choose Your Way
Chapter 5: Managing the Application Life Cycle
Chapter 6: Start Up Your App
Chapter 7: Take Advantage of the Environment
Chapter 8: Data Management
Chapter 9: Listening to the World
Chapter 10: Accessibility and Globalization
Chapter 11: Sell Your App
Appendix A: Live Tile and Toast Templates
Appendix B: Windows Store Developer Account
Descarga:
Building_Windows8.1_Apps_GroundUp
Etiquetas:
Accessibility,
Antonio Liccardi,
Application Life Cycle,
Apress,
Data Management,
Emanuele Garofalo,
Globalization,
Libros,
Live Tile,
Michele Aponte,
Templates,
Windows 8.1,
Windows Runtime,
Windows Store
jueves, 4 de septiembre de 2014
El Libro del Día: Windows Store App Development
El Libro del Día: 2014-09-04
Titulo: Windows Store App Development
Autor: Pete Brown
Editorial: Manning
Nro Paginas: 624
Capítulos:
1 Hello, Modern Windows
2 The Modern UI
3 The Windows Runtime and .NET
4 XAML
5 Layout
6 Panels
7 Brushes, graphics, styles, and resources
8 Displaying beautiful text
9 Controls, binding, and MVVM
10 View controls, Semantic Zoom, and navigation
11 The app bar
12 The splash screen, app tile, and notifications
13 View states
14 Contracts: playing nicely with others
15 Working with files
16 Asynchronous everywhere
17 Networking with SOAP and RESTful services
18 A chat app using sockets
19 A little UI work: user controls and Blend
20 Networking player location
21 Keyboards, mice, touch, accelerometers, and gamepads
22 App settings and suspend/resume
23 Deploying and selling your app
Descarga:
WindowsStore_AppDevelopment
Titulo: Windows Store App Development
Autor: Pete Brown
Editorial: Manning
Nro Paginas: 624
Capítulos:
1 Hello, Modern Windows
2 The Modern UI
3 The Windows Runtime and .NET
4 XAML
5 Layout
6 Panels
7 Brushes, graphics, styles, and resources
8 Displaying beautiful text
9 Controls, binding, and MVVM
10 View controls, Semantic Zoom, and navigation
11 The app bar
12 The splash screen, app tile, and notifications
13 View states
14 Contracts: playing nicely with others
15 Working with files
16 Asynchronous everywhere
17 Networking with SOAP and RESTful services
18 A chat app using sockets
19 A little UI work: user controls and Blend
20 Networking player location
21 Keyboards, mice, touch, accelerometers, and gamepads
22 App settings and suspend/resume
23 Deploying and selling your app
Descarga:
WindowsStore_AppDevelopment
Etiquetas:
.NET,
Asynchronous,
Binding,
Controls,
Files,
Graphics,
Layouts,
Libros,
Manning,
MVVM,
Navigation,
Notifications,
Panels,
Pete Brown,
Resources,
Styles,
Tiles,
Windows Runtime,
Windows Store,
XAML
miércoles, 3 de septiembre de 2014
El Libro del Día: Beginning Windows Store Application Development
El Libro del Día: 2014-09-03
Titulo: Beginning Windows Store Application Development
Autor: Scott Isaacs, Kyle Burns
Editorial: Apress
Nro Paginas: 520
Capítulos:
Chapter 1: Welcome to a Touch-First World
Chapter 2: The Microsoft Design Language
Chapter 3: Designing Windows Store Applications
Chapter 4: Visual Studio 2012 and Windows Store Application Types
Chapter 5: HTML Controls
Chapter 6: WinJS Controls
Chapter 7: WinJS Collection Controls
Chapter 8: WinJS Custom Controls
Chapter 9: Building the User Interface
Chapter 10: Transitions and Animations
Chapter 11: Data-Binding Concepts
Chapter 12: Promises
Chapter 13: Web Workers
Chapter 14: Data Source Options
Chapter 15: Session State and Settings
Chapter 16: Files
Chapter 17: Handling State Changes
Chapter 18: External Libraries
Chapter 19: Search and Share Contracts
Chapter 20: Printing
Chapter 21: Notifications and Tiles
Chapter 22: Camera and Location
Chapter 23: Sharing Apps in the Windows Store
Descarga:
Beginning_WindowsStore_Application_Development
Titulo: Beginning Windows Store Application Development
Autor: Scott Isaacs, Kyle Burns
Editorial: Apress
Nro Paginas: 520
Capítulos:
Chapter 1: Welcome to a Touch-First World
Chapter 2: The Microsoft Design Language
Chapter 3: Designing Windows Store Applications
Chapter 4: Visual Studio 2012 and Windows Store Application Types
Chapter 5: HTML Controls
Chapter 6: WinJS Controls
Chapter 7: WinJS Collection Controls
Chapter 8: WinJS Custom Controls
Chapter 9: Building the User Interface
Chapter 10: Transitions and Animations
Chapter 11: Data-Binding Concepts
Chapter 12: Promises
Chapter 13: Web Workers
Chapter 14: Data Source Options
Chapter 15: Session State and Settings
Chapter 16: Files
Chapter 17: Handling State Changes
Chapter 18: External Libraries
Chapter 19: Search and Share Contracts
Chapter 20: Printing
Chapter 21: Notifications and Tiles
Chapter 22: Camera and Location
Chapter 23: Sharing Apps in the Windows Store
Descarga:
Beginning_WindowsStore_Application_Development
Etiquetas:
Animations,
Apress,
Camera,
Data Binding,
Files,
HTML,
Kyle Burns,
Libros,
Notifications,
Printing,
Scott Isaacs,
Search,
Session,
Settings,
Tiles,
Transitions,
VS2012,
Web Workers,
Windows Store,
WinJS
martes, 2 de septiembre de 2014
El Libro del Día: Beginning Windows 8 Data Development
El Libro del Día: 2014-09-02
Titulo: Beginning Windows 8 Data Development
Autor: Vinodh Kumar
Editorial: Apress
Nro Paginas: 245
Capítulos:
Chapter 1: Introduction to Windows 8 Development
Chapter 2: HTML5 and JavaScript Apps with MVVM and Knockout
Chapter 3: Windows 8 Modern App Data Access Options
Chapter 4: Local Data Access: I: IndexedDB
Chapter 5: Local Data Access I: JET API and Application Data
Chapter 6: Local Data Access III: SQLite
Chapter 7: ASP.NET Web API
Chapter 8: WCF Services
Chapter 9: Windows Azure Mobile Services
Chapter 10: Windows Phone 8 Data Access
Descarga:
Beginning_Windows8_Data_Development
Titulo: Beginning Windows 8 Data Development
Autor: Vinodh Kumar
Editorial: Apress
Nro Paginas: 245
Capítulos:
Chapter 1: Introduction to Windows 8 Development
Chapter 2: HTML5 and JavaScript Apps with MVVM and Knockout
Chapter 3: Windows 8 Modern App Data Access Options
Chapter 4: Local Data Access: I: IndexedDB
Chapter 5: Local Data Access I: JET API and Application Data
Chapter 6: Local Data Access III: SQLite
Chapter 7: ASP.NET Web API
Chapter 8: WCF Services
Chapter 9: Windows Azure Mobile Services
Chapter 10: Windows Phone 8 Data Access
Descarga:
Beginning_Windows8_Data_Development
Etiquetas:
Application Data,
Apress,
Data Access,
HTML5,
IndexedDB,
Javascript,
JET API,
Knockout,
Libros,
Mobile Services,
MVVM,
SQLite,
Vinodh Kumar,
WCF Services,
Web API,
Windows 8,
Windows Azure,
Windows Phone 8
lunes, 1 de septiembre de 2014
El Libro del Día: Beginning Windows 8 Application Development
El Libro del Día: 2014-09-01
Titulo: Beginning Windows 8 Application Development
Autor: Kyle Burns
Editorial: Apress
Nro Paginas: 313
Capítulos:
Chapter 1: Welcome to a Touch-First World
Chapter 2: The Windows Design Language
Chapter 3: Designing Windows 8 Applications
Chapter 4: Visual Studio 2012 and Windows Store Application Types
Chapter 5: XAML Controls in the Visual Studio Toolbox: The Common Controls
Chapter 6: XAML Controls in the Visual Studio Toolbox: Other Controls
Chapter 7: Building the User Interface
Chapter 8: Data Binding
Chapter 9: Introducing MVVM
Chapter 10: Starting the ViewModel
Chapter 11: Inversion of Control
Chapter 12: The Role of Service Agents
Chapter 13: Asynchronous Programming Model
Chapter 14: Mocking the Service Agent
Chapter 15: Connecting to Data in the Cloud
Chapter 16: Completing the Service Agent
Chapter 17: Interacting with Windows Search and Share
Chapter 18: Notifications and Tiles
Chapter 19: Sensors, Devices, and the Location API
Chapter 20: Sharing Apps in the Windows Store
Descarga:
Beginning_Windows8_Application_Development
Titulo: Beginning Windows 8 Application Development
Autor: Kyle Burns
Editorial: Apress
Nro Paginas: 313
Capítulos:
Chapter 1: Welcome to a Touch-First World
Chapter 2: The Windows Design Language
Chapter 3: Designing Windows 8 Applications
Chapter 4: Visual Studio 2012 and Windows Store Application Types
Chapter 5: XAML Controls in the Visual Studio Toolbox: The Common Controls
Chapter 6: XAML Controls in the Visual Studio Toolbox: Other Controls
Chapter 7: Building the User Interface
Chapter 8: Data Binding
Chapter 9: Introducing MVVM
Chapter 10: Starting the ViewModel
Chapter 11: Inversion of Control
Chapter 12: The Role of Service Agents
Chapter 13: Asynchronous Programming Model
Chapter 14: Mocking the Service Agent
Chapter 15: Connecting to Data in the Cloud
Chapter 16: Completing the Service Agent
Chapter 17: Interacting with Windows Search and Share
Chapter 18: Notifications and Tiles
Chapter 19: Sensors, Devices, and the Location API
Chapter 20: Sharing Apps in the Windows Store
Descarga:
Beginning_Windows8_Application_Development
Etiquetas:
Apress,
Asynchronous,
Cloud,
Data Binding,
Devices,
IoC,
Kyle Burns,
Libros,
Location API,
MVVM,
Notifications,
Sensors,
Service Agents,
Tiles,
ViewModel,
VS2012,
Windows 8,
Windows Search,
Windows Store,
XAML Controls
domingo, 31 de agosto de 2014
El Libro del Día: Beginning WebGL for HTML5
El Libro del Día: 2014-08-31
Titulo: Beginning WebGL for HTML5
Autor: Brian Danchilla
Editorial: Apress
Nro Paginas: 348
Capítulos:
Chapter 1: Setting the Scene
Chapter 2: Shaders 101
Chapter 3: Textures and Lighting
Chapter 4: Increasing Realism
Chapter 5: Physics
Chapter 6: Fractals, Height Maps, and Particle Systems
Chapter 7: Three.js Framework
Chapter 8: Productivity Tools
Chapter 9: Debugging and Performance
Chapter 10: Effects, Tips, and Tricks
Afterword: The Future of WebGL
Appendix A: Essential HTML5 and JavaScript
Appendix B: Graphics Refresher
Appendix C: WebGL Spec. Odds and Ends
Appendix D: Additional Resources
Descarga:
Beginning_WebGL_HTML5
Titulo: Beginning WebGL for HTML5
Autor: Brian Danchilla
Editorial: Apress
Nro Paginas: 348
Capítulos:
Chapter 1: Setting the Scene
Chapter 2: Shaders 101
Chapter 3: Textures and Lighting
Chapter 4: Increasing Realism
Chapter 5: Physics
Chapter 6: Fractals, Height Maps, and Particle Systems
Chapter 7: Three.js Framework
Chapter 8: Productivity Tools
Chapter 9: Debugging and Performance
Chapter 10: Effects, Tips, and Tricks
Afterword: The Future of WebGL
Appendix A: Essential HTML5 and JavaScript
Appendix B: Graphics Refresher
Appendix C: WebGL Spec. Odds and Ends
Appendix D: Additional Resources
Descarga:
Beginning_WebGL_HTML5
Etiquetas:
Apress,
Brian Danchilla,
Debugging,
Effects,
Fractals,
Graphics,
HTML5,
Javascript,
Libros,
Lighting,
Maps,
Particle Systems,
Performance,
Physics,
Shaders,
Textures,
Three.js,
Tips & Tricks,
Tools,
WebGL
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