El Libro del Día: 2016-01-21
Titulo: Xamarin Studio for Android Programming
Autor: Mathieu Nayrolles
Editorial: Packt
Nro Paginas: 298
Capítulos:
Chapter 1: Getting Started
Chapter 2: Mastering the Life and Death of Android Apps
Chapter 3: Building a GUI
Chapter 4: Using Android Resources
Chapter 5: Using On-Phone Data
Chapter 6: Populating Your GUI with Data
Chapter 7: Using Android Services
Chapter 8: Mastering Intents – A Walkthrough
Chapter 9: Playing with Advanced Graphics
Chapter 10: Taking Advantage of the Android Platform
Chapter 11: Using Hardware Interactions
Chapter 12: Debugging and Testing
Chapter 13: Monetizing and Publishing Your Applications
Appendix: Mono – The Underlying Technology
Descarga:
Xamarin_Studio_for_Android_Programming
Blog de Luis Dueñas dedicado a la difusión del Desarrollo en Microsoft .NET, Visual Studio, WinForms, WebForms, MVC, ASP .NET, jQuery, AJAX, HTML5, JavaScript, Móviles, etc. Encontrarás Libros, Demos, Artículos Técnicos, Entrenamiento.
Mostrando las entradas con la etiqueta Monetizing. Mostrar todas las entradas
Mostrando las entradas con la etiqueta Monetizing. Mostrar todas las entradas
jueves, 21 de enero de 2016
El Libro del Día: Xamarin Studio for Android Programming
Etiquetas:
Android,
Apps,
Data,
Debugging,
Graphics,
GUI,
Interactions,
Libros,
Mathieu Nayrolles,
Monetizing,
Mono,
Packt,
Platform,
Programming,
Publishing,
Resources,
Services,
Studio,
Testing,
Xamarin
jueves, 7 de agosto de 2014
El Libro del Día: Windows Phone 8 Development Internals
El Libro del Día: 2014-08-07
Titulo: Windows Phone 8 Development Internals
Autor: Andrew Whitechapel, Sean McKenna
Editorial: Microsoft
Nro Paginas: 1046
Capítulos:
Part I CORE FEATURES
Chapter 1 Vision and architecture
Chapter 2 App model and navigation
Chapter 3 UI visuals and touch
Chapter 4 Data binding and MVVM
Chapter 5 Phone and media services
Chapter 6 Sensors
Chapter 7 Web connectivity
Chapter 8 Web services and the cloud
Chapter 9 Background agents
Chapter 10 Local storage and databases
Part II WINDOWS PHONE 7 TO WINDOWS PHONE 8
Chapter 11 App publication
Chapter 12 Profiling and diagnostics
Chapter 13 Porting to Windows Phone 8 and multitargeting
Chapter 14 Tiles and notifications
Chapter 15 Contacts and calendar
Chapter 16 Camera and photos
Chapter 17 Networking and proximity
Chapter 18 Location and maps
Part III NEW WINDOWS PHONE 8 FEATURES
Chapter 19 Speech
Chapter 20 The Wallet
Chapter 21 Monetizing your app
Chapter 22 Enterprise apps
Part IV NATIVE DEVELOPMENT AND WINDOWS PHONE 8
CONVERGENCE
Chapter 23 Native development
Chapter 24 Windows 8 convergence
Chapter 25 Games and Direct3D
Descarga:
WindowsPhone_8_Development_Internals
Titulo: Windows Phone 8 Development Internals
Autor: Andrew Whitechapel, Sean McKenna
Editorial: Microsoft
Nro Paginas: 1046
Capítulos:
Part I CORE FEATURES
Chapter 1 Vision and architecture
Chapter 2 App model and navigation
Chapter 3 UI visuals and touch
Chapter 4 Data binding and MVVM
Chapter 5 Phone and media services
Chapter 6 Sensors
Chapter 7 Web connectivity
Chapter 8 Web services and the cloud
Chapter 9 Background agents
Chapter 10 Local storage and databases
Part II WINDOWS PHONE 7 TO WINDOWS PHONE 8
Chapter 11 App publication
Chapter 12 Profiling and diagnostics
Chapter 13 Porting to Windows Phone 8 and multitargeting
Chapter 14 Tiles and notifications
Chapter 15 Contacts and calendar
Chapter 16 Camera and photos
Chapter 17 Networking and proximity
Chapter 18 Location and maps
Part III NEW WINDOWS PHONE 8 FEATURES
Chapter 19 Speech
Chapter 20 The Wallet
Chapter 21 Monetizing your app
Chapter 22 Enterprise apps
Part IV NATIVE DEVELOPMENT AND WINDOWS PHONE 8
CONVERGENCE
Chapter 23 Native development
Chapter 24 Windows 8 convergence
Chapter 25 Games and Direct3D
Descarga:
WindowsPhone_8_Development_Internals
Etiquetas:
Agents,
Andrew Whitechapel,
Camera,
Contacts,
Games,
Internals,
Libros,
Local Storage,
Maps,
Microsoft,
Monetizing,
Multitargeting,
MVVM,
Notifications,
Profiling,
Sean McKenna,
Sensors,
Speech,
Tiles,
Windows Phone
miércoles, 9 de julio de 2014
El Libro del Día: Real World Windows 8 App Development with JavaScript
El Libro del Día: 2014-07-09
Titulo: Real World Windows 8 App Development with JavaScript
Autor: Edward Moemeka, Elizabeth Moemeka
Editorial: Apress
Nro Paginas: 281
Capítulos:
Chapter 1: The Windows 8 Ethos and Environment
Chapter 2: Getting the Basics Right
Chapter 3: Incorporating Layout and Controls
Chapter 4: Navigating the Media Maze
Chapter 5: Making the Most Out of Charms and Contracts
Chapter 6: Solving the Printing Problem
Chapter 7: Providing Clear Notifications
Chapter 8: Keeping Apps Running in the Background
Chapter 9: Monetizing Your App: The Lowdown
Chapter 10: Getting Your App on the Windows Store
Descarga:
RealWorld_Windows8_AppDevelopment_JavaScript
Titulo: Real World Windows 8 App Development with JavaScript
Autor: Edward Moemeka, Elizabeth Moemeka
Editorial: Apress
Nro Paginas: 281
Capítulos:
Chapter 1: The Windows 8 Ethos and Environment
Chapter 2: Getting the Basics Right
Chapter 3: Incorporating Layout and Controls
Chapter 4: Navigating the Media Maze
Chapter 5: Making the Most Out of Charms and Contracts
Chapter 6: Solving the Printing Problem
Chapter 7: Providing Clear Notifications
Chapter 8: Keeping Apps Running in the Background
Chapter 9: Monetizing Your App: The Lowdown
Chapter 10: Getting Your App on the Windows Store
Descarga:
RealWorld_Windows8_AppDevelopment_JavaScript
Etiquetas:
Apress,
Edward Moemeka,
Elizabeth Moemeka,
Javascript,
Libros,
Monetizing,
Notifications,
Printing,
Windows 8,
Windows Store
Suscribirse a:
Comentarios (Atom)


