Mostrando las entradas con la etiqueta Rendering. Mostrar todas las entradas
Mostrando las entradas con la etiqueta Rendering. Mostrar todas las entradas

lunes, 23 de noviembre de 2015

El Libro del Día: Portable Document Format Specification 1.7

El Libro del Día: 2015-11-23

Titulo: Portable Document Format Specification 1.7
Autor: Adobe
Editorial: Adobe
Nro Paginas: 756

Capítulos:
1. Scope
2. Conformance
3. Normative references
4. Terms and definitions
5. Notation
6. Version Designations
7. Syntax
8. Graphics
9. Text
10. Rendering
11. Transparency
12. Interactive Features
13. Multimedia Features
14. Document Interchange

Descarga:
Portable_Document_Format_Specification_1.7

miércoles, 21 de octubre de 2015

El Libro del Día: Unity Virtual Reality Projects

El Libro del Día: 2015-10-19

Titulo: Unity Virtual Reality Projects
Autor: Jonathan Linowes
Editorial: Packt
Nro Paginas: 286

Capítulos:
Chapter 1: Virtually Everything for Everyone
Chapter 2: Objects and Scale
Chapter 3: VR Build and Run
Chapter 4: Gaze-based Control
Chapter 5: World Space UI
Chapter 6: First-person Character
Chapter 7: Physics and the Environment
Chapter 8: Walk-throughs and Rendering
Chapter 9: Using All 360 Degrees
Chapter 10: Social VR Metaverse

Descarga:
Unity_Virtual_Reality_Projects

viernes, 18 de septiembre de 2015

El Libro del Día: OpenGL Data Visualization Cookbook

El Libro del Día: 2015-09-18

Titulo: OpenGL Data Visualization Cookbook
Autor: Raymond CH Lo, William CY Lo
Editorial: Packt
Nro Paginas: 298

Capítulos:
Chapter 1: Getting Started with OpenGL
Chapter 2: OpenGL Primitives and 2D Data Visualization
Chapter 3: Interactive 3D Data Visualization
Chapter 4: Rendering 2D Images and Videos with Texture Mapping
Chapter 5: Rendering of Point Cloud Data for 3D Range sensing Cameras
Chapter 6: Rendering Stereoscopic 3D Models using OpenGL
Chapter 7: An Introduction to Realtime Graphics Rendering on a Mobile Platform using OpenGL ES 3.0
Chapter 8: Interactive Realtime Data Visualization on Mobile Devices
Chapter 9: Augmented Reality based Visualization on Mobile or Wearable Platforms

Descarga:
OpenGL_Data_Visualization_Cookbook

martes, 6 de enero de 2015

El Libro del Día: WebGL Beginner's Guide

El Libro del Día: 2015-01-06

Titulo: WebGL Beginner's Guide
Autor: Diego Cantor, Brandon Jones
Editorial: Packt
Nro Paginas: 377

Capítulos:
Chapter 1: Getting Started with WebGL
Chapter 2: Rendering Geometry
Chapter 3: Lights
Chapter 4: Camera
Chapter 5: Action
Chapter 6: Colors, Depth Testing, and Alpha Blending
Chapter 7: Textures
Chapter 8: Picking
Chapter 9: Putting It All Together
Chapter 10: Advanced Techniques

Descarga:
WebGL_Beginner's_Guide

lunes, 29 de diciembre de 2014

El Libro del Día: Programming 3D Applications with HTML5 and WebGL

El Libro del Día: 2014-12-29

Titulo: Programming 3D Applications with HTML5 and WebGL
Autor: Tony Parisi
Editorial: O'Reilly
Nro Paginas: 403

Capítulos:
Part I. Foundations
1. Introduction
2. WebGL: Real-Time 3D Rendering
3. Three.js - A JavaScript 3D Engine
4. Graphics and Rendering in Three.js
5. 3D Animation
6. CSS3: Advanced Page Effects
7. Canvas: Universal 2D Drawing
Part II. Application Development Techniques
8. The 3D Content Pipeline
9. 3D Engines and Frameworks
10. Developing a Simple 3D Application
11. Developing a 3D Environment
12. Developing Mobile 3D Applications
A. Resources

Descarga:
Programming_3D_Applications_HTML5_WebGL

lunes, 15 de diciembre de 2014

El Libro del Día: Pro SQL Server 2012 Reporting Services

El Libro del Día: 2014-12-15

Titulo: Pro SQL Server 2012 Reporting Services
Autor: Brian K. McDonald, Shawn McGehee, Rodney Landrum
Editorial: Apress
Nro Paginas: 506

Capítulos:
Chapter 1: Introducing the Reporting Services Architecture
Chapter 2: Report Authoring: Designing Efficient Queries
Chapter 3: Introduction to Reporting Services Design with SQL Server Data Tools
Chapter 4: Laying Out a Report
Chapter 5: Implementing Dashboard-Style Report Objects
Chapter 6: Building Reports
Chapter 7: Using Custom .NET Code with Reports
Chapter 8: Deploying Reports
Chapter 9: Rendering Reports from .NET Applications
Chapter 10: Managing Reports
Chapter 11: Securing Reports
Chapter 12: Delivering Business Intelligence with SSRS
Chapter 13: Creating Reports Using Report Builder 1.0, 2.0, and 3.0


Descarga:
Pro_SQL_Server_2012_Reporting_Services