Mostrando las entradas con la etiqueta Animation. Mostrar todas las entradas
Mostrando las entradas con la etiqueta Animation. Mostrar todas las entradas

miércoles, 6 de abril de 2016

El Libro del Día: JavaScript Creativity

El Libro del Día: 2016-04-06

Titulo: JavaScript Creativity
Autor: Shane Hudson
Editorial: Apress
Nro Paginas: 171

Capítulos:
Chapter 1: Introduction
Chapter 2: Canvas and Animation Basics
Chapter 3: Audio and Video Basics
Chapter 4: Beginning 3D
Chapter 5: Creating Music in the Browser
Chapter 6: The Music Player
Chapter 7: Real-time Collaboration with Node.js
Chapter 8: Video-to-Video Using WebRTC
Chapter 9: Motion Detection
Chapter 10: Interacting with the Browser Using Gestures
Chapter 11: Appendix

Descarga:
JavaScript_Creativity

miércoles, 23 de marzo de 2016

El Libro del Día: Mastering React

El Libro del Día: 2016-03-23

Titulo: Mastering React
Autor: Adam Horton, Ryan Vice
Editorial: Packt
Nro Paginas: 254

Capítulos:
Chapter 1: Introduction to React
Chapter 2: Component Composition and Lifecycle
Chapter 3: Dynamic Components, Mixins, Forms, and More JSX
Chapter 4: Anatomy of a React Application
Chapter 5: Starting a React Application
Chapter 6: React Blog App Part 1 – Actions and Common Components
Chapter 7: React Blog App Part 2 – Users
Chapter 8: React Blog App Part 3 – Posts
Chapter 9: React Blog App Part 4 – Infinite Scroll and Search
Chapter 10: Animation in React

Descarga:
Mastering_React

martes, 19 de enero de 2016

El Libro del Día: Learning iOS UI Development

El Libro del Día: 2016-01-19

Titulo: Learning iOS UI Development
Autor: Yari D'areglia
Editorial: Packt
Nro Paginas: 196

Capítulos:
Chapter 1: UI Fundamentals
Chapter 2: UI Components Overview – UIKit
Chapter 3: Interface Builder, XIB, and Storyboard
Chapter 4: Auto Layout
Chapter 5: Adaptive User Interfaces
Chapter 6: Layers and Core Animation
Chapter 7: UI Interactions – Touches and Gestures
Chapter 8: How to Build Custom Controls
Chapter 9: Introduction to Core Graphics

Descarga:
Learning_iOS_UI_Development

miércoles, 16 de septiembre de 2015

El Libro del Día: Three.js Cookbook

El Libro del Día: 2015-09-16

Titulo: Three.js Cookbook
Autor: Jos Dirksen
Editorial: Packt
Nro Paginas: 300

Capítulos:
Chapter 1: Getting Started
Chapter 2: Geometries and Meshes
Chapter 3: Working with the Camera
Chapter 4: Materials and Textures
Chapter 5: Lights and Custom Shaders
Chapter 6: Point Clouds and Postprocessing
Chapter 7: Animation and Physics

Descarga:
Three.js_Cookbook

viernes, 24 de julio de 2015

El Libro del Día: Practical jQuery

El Libro del Día: 2015-07-24

Titulo: Practical jQuery
Autor: Mukund Chaudhary, Ankur Kumar
Editorial: Apress
Nro Paginas: 305

Capítulos:
Chapter 1: Evolution of jQuery
Chapter 2: Getting Started with jQuery
Chapter 3: Traversing DOM with jQuery
Chapter 4: DOM Manipulation with jQuery
Chapter 5: Events in jQuery
Chapter 6: Real World Events in jQuery
Chapter 7: Animation in jQuery
Chapter 8: Ajax with jQuery
Chapter 9: Creating Plug-ins with jQuery
Chapter 10: Integrating Plug-ins with jQuery
Chapter 11: Using jQuery Frameworks
Chapter 12: Testing jQuery with QUnit

Descarga:
Practical_jQuery

martes, 23 de junio de 2015

El Libro del Día: Beginning Google Glass Development

El Libro del Día: 2015-06-23

Titulo: Beginning Google Glass Development
Autor: Jeff Tang
Editorial: Apress
Nro Paginas: 358

Capítulos:
Chapter 1: Getting Started
Chapter 2: Hello, Glass Your First GDK App
Chapter 3: Glass User Interface
Chapter 4: Camera and Image Processing
Chapter 5: Video: Basics and Applications
Chapter 6: Voice and Audio
Chapter 7: Networking, Bluetooth, and Social
Chapter 8: Location, Map, and Sensors
Chapter 9: Graphics, Animation, and Games
Chapter 10: The Mirror API

Descarga:
Beginning_Google_Glass_Development

jueves, 19 de marzo de 2015

El Libro del Día: iOS Development with Xamarin Cookbook

El Libro del Día: 2015-03-19

Titulo: iOS Development with Xamarin Cookbook
Autor: Dimitris Tavlikos
Editorial: Packt
Nro Paginas: 386

Capítulos:
Chapter 1: Development Tools
Chapter 2: User Interface – Views
Chapter 3: User Interface – View Controllers
Chapter 4: Data Management
Chapter 5: Displaying Data
Chapter 6: Web Services
Chapter 7: Multimedia Resources
Chapter 8: Integrating iOS Features
Chapter 9: Interacting with Device Hardware
Chapter 10: Location Services and Maps
Chapter 11: Graphics and Animation
Chapter 12: Multitasking
Chapter 13: Localization
Chapter 14: Deploying
Chapter 15: Advanced Features

Descarga:
iOS_Development_with_Xamarin_Cookbook

martes, 10 de febrero de 2015

El Libro del Día: jQuery 2.0 Development Cookbook

El Libro del Día: 2015-02-10

Titulo: jQuery 2.0 Development Cookbook
Autor: Leon Revill
Editorial: Packt
Nro Paginas: 410

Capítulos:
Chapter 1: Document Object Model Manipulation
Chapter 2: Interacting with the User by Making Use of jQuery Events
Chapter 3: Loading and Manipulating Dynamic Content with AJAX and JSON
Chapter 4: Adding Attractive Visuals with jQuery Effects
Chapter 5: Form Handling
Chapter 6: User Interface
Chapter 7: User Interface Animation
Chapter 8: Understanding Plugin Development
Chapter 9: jQuery UI
Chapter 10: Working with jQuery Mobile

Descarga:
jQuery_2.0_Development_Cookbook

lunes, 19 de enero de 2015

El Libro del Día: Building JavaScript Games

El Libro del Día: 2015-01-19

Titulo: Building JavaScript Games
Autor: Arjan Egges
Editorial: Apress
Nro Paginas: 422

Capítulos:
Part I: Getting Started
Chapter 1: Programming
Chapter 2: Game Programming Basics
Chapter 3: Creating a Game World
Chapter 4: Game Assets
Part II: Creating Colorful Games
Chapter 5: Knowing What the Player Is Doing
Chapter 6: Reacting to Player Input
Chapter 7: Basic Game Objects
Chapter 8: Game Object Types
Chapter 9: Colors and Collisions
Chapter 10: Limited Lives
Chapter 11: Organizing Game Objects
Chapter 12: Finishing the Painter Game
Part III: Jewel Jam
Chapter 13: Adapting to Different Devices
Chapter 14: Game Objects in a Structure
Chapter 15: Gameplay Programming
Chapter 16: Game States
Chapter 17: Finishing the Jewel Jam Game
Part IV: Penguin Pairs
Chapter 18: Sprite Sheets
Chapter 19: Menus and Settings
Chapter 20: Game State Management
Chapter 21: Storing and Recalling Game Data
Chapter 22: Pairing the Penguins
Chapter 23: Finishing the Penguin Pairs Game
Part V: Tick Tick
Chapter 24: The Main Game Structure
Chapter 25: Animation
Chapter 26: Game Physics
Chapter 27: Intelligent Enemies
Chapter 28: Adding Player Interaction
Chapter 29: Finishing the Tick Tick Game
Part VI: Into the Great Wide Open
Chapter 30: Producing Games
Chapter 31: Publishing Games

Descarga:
Building_JavaScript_Games

domingo, 18 de enero de 2015

El Libro del Día: jQuery and JavaScript Phrasebook

El Libro del Día: 2015-01-18

Titulo: jQuery and JavaScript Phrasebook
Autor: Brad Dayley
Editorial: Addison Wesley
Nro Paginas: 382

Capítulos:
1 Jumping into jQuery, JavaScript, and the World of Dynamic Web Development
2 Using the JavaScript Language
3 Interacting with the Browser
4 Accessing HTML Elements
5 Manipulating the jQuery Object Set
6 Capturing and Using Browser and User Events
7 Manipulating Web Page Elements Dynamically
8 Manipulating Web Page Layout Dynamically
9 Dynamically Working with Form Elements
10 Building Web Page Content Dynamically
11 Adding jQuery UI Elements
12 Animation and Other Special Effects
13 Using AJAX to Communicate with Web Servers and Web Services
14 Implementing Mobile Web Sites with jQuery

Descarga:
jQuery and JavaScript Phrasebook

domingo, 4 de enero de 2015

El Libro del Día: Learning Raphaël JS Vector Graphics

El Libro del Día: 2015-01-04

Titulo: Learning Raphaël JS Vector Graphics
Autor: Damian Dawber
Editorial: Packt
Nro Paginas: 130

Capítulos:
Chapter 1: The Graphical Web
Chapter 2: Basic Drawing with Raphaël
Chapter 3: Drawing Paths
Chapter 4: Transformations and Event Handling
Chapter 5: Vector Animation
Chapter 6: Working with Existing SVGs
Chapter 7: Creating a Suite of Social Media Visualizations

Descarga:
Learning_Raphael_JS_Vector_Graphics

martes, 30 de diciembre de 2014

El Libro del Día: WebGL Up and Running

El Libro del Día: 2014-12-30

Titulo: WebGL Up and Running
Autor: Tony Parisi
Editorial: O'Reilly
Nro Paginas: 231

Capítulos:
1. An Introduction to WebGL
2. Your First WebGL Program
3. Graphics
4. Animation
5. Interaction
6. Integrating 2D and 3D
7. WebGL in Production
8. Your First WebGL Game
A. WebGL Resources

Descarga:
WebGL_Up_and_Running

lunes, 29 de diciembre de 2014

El Libro del Día: Programming 3D Applications with HTML5 and WebGL

El Libro del Día: 2014-12-29

Titulo: Programming 3D Applications with HTML5 and WebGL
Autor: Tony Parisi
Editorial: O'Reilly
Nro Paginas: 403

Capítulos:
Part I. Foundations
1. Introduction
2. WebGL: Real-Time 3D Rendering
3. Three.js - A JavaScript 3D Engine
4. Graphics and Rendering in Three.js
5. 3D Animation
6. CSS3: Advanced Page Effects
7. Canvas: Universal 2D Drawing
Part II. Application Development Techniques
8. The 3D Content Pipeline
9. 3D Engines and Frameworks
10. Developing a Simple 3D Application
11. Developing a 3D Environment
12. Developing Mobile 3D Applications
A. Resources

Descarga:
Programming_3D_Applications_HTML5_WebGL

miércoles, 24 de diciembre de 2014

El Libro del Día: HTML5 Canvas (2nd Edition)

El Libro del Día: 2014-12-24

Titulo: HTML5 Canvas (2nd Edition)
Autor: Steve Fulton, Jeff Fulton
Editorial: O'Reilly
Nro Paginas: 749

Capítulos:
1. Introduction to HTML5 Canvas
2. Drawing on the Canvas
3. The HTML5 Canvas Text API
4. Images on the Canvas
5. Math, Physics, and Animation
6. Mixing HTML5 Video and Canvas
7. Working with Audio
8. Canvas Games: Part I
9. Canvas Games: Part II
A. Full Code Listings

Descarga:
HTML5_Canvas

sábado, 15 de noviembre de 2014

El Libro del Día: XAML Developer Reference

El Libro del Día: 2014-11-15

Titulo: XAML Developer Reference
Autor: Mamta Dalal, Ashish Ghoda
Editorial: Microsoft
Nro Paginas: 342

Capítulos:
Part I XAML Basics
Chapter 1 Introducing XAML
Chapter 2 Object Elements and Attributes
Chapter 3 XAML Properties and Events
Part II Enhancing User Experience
Chapter 4 Markup Extensions and Other Features
Chapter 5 Resources, Styles, and Triggers
Part III XAML User Interface Controls
Chapter 6 Layout and Positioning System
Chapter 7 Form and Functional Controls
Part IV Content Integration and Animation
Chapter 8 Data Binding
Chapter 9 Media, Graphics, and Animation
Part V Appendixes
Appendix A Major Namespaces and Classes
Appendix B XAML Editors and Tools

Descarga:
XAML_Developer_Reference

jueves, 13 de noviembre de 2014

El Libro del Día: WPF 4 Unleashed

El Libro del Día: 2014-11-13

Titulo: WPF 4 Unleashed
Autor: Adam Nathan
Editorial: Sams
Nro Paginas: 844

Capítulos:
Part I Background
1 Why WPF, and What About Silverlight?
2 XAML Demystified
3 WPF Fundamentals
Part II Building a WPF Application
4 Sizing, Positioning, and Transforming Elements
5 Layout with Panels
6 Input Events: Keyboard, Mouse, Stylus, and Multi-Touch
7 Structuring and Deploying an Application
8 Exploiting Windows 7
Part III Controls
9 Content Controls
10 Items Controls
11 Images, Text, and Other Controls
Part IV Features for Professional Developers
12 Resources
13 Data Binding
14 Styles, Templates, Skins, and Themes
Part V Rich Media
15 2D Graphics
16 3D Graphics
17 Animation
18 Audio, Video, and Speech
Part VI Advanced Topics
19 Interoperability with Non-WPF Technologies
20 User Controls and Custom Controls
21 Layout with Custom Panels

Descarga:
WPF_4_Unleashed

miércoles, 12 de noviembre de 2014

El Libro del Día: Windows Presentation Foundation 4.5 Cookbook

El Libro del Día: 2014-11-12

Titulo: Windows Presentation Foundation 4.5 Cookbook
Autor: Pavel Yosifovich
Editorial: Packt
Nro Paginas: 464

Capítulos:
Chapter 1: Foundations
Chapter 2: Resources
Chapter 3: Layout and Panels
Chapter 4: Using Standard Controls
Chapter 5: Application and Windows
Chapter 6: Data Binding
Chapter 7: Commands and MVVM
Chapter 8: Styles, Triggers, and Control Templates
Chapter 9: Graphics and Animation
Chapter 10: Custom Elements
Chapter 11: Threading

Descarga:
Windows_Presentation_Foundation_4.5_Cookbook

martes, 11 de noviembre de 2014

El Libro del Día: WPF 4.5 in C#

El Libro del Día: 2014-11-11

Titulo: Pro WPF 4.5 in C#
Autor: Matthew MacDonald
Editorial: Apress
Nro Paginas: 1095

Capítulos:
Part I: Fundamentals
Chapter 1: Introducing WPF
Chapter 2: XAML
Chapter 3: Layout
Chapter 4: Dependency Properties
Chapter 5: Routed Events
Part II: Deeper Into WPF
Chapter 6: Controls
Chapter 7: The Application
Chapter 8: Element Binding
Chapter 9: Commands
Chapter 10: Resources
Chapter 11: Styles and Behaviors
Part III: Drawing and Animation
Chapter 12: Shapes, Brushes, and Transforms
Chapter 13: Geometries and Drawings
Chapter 14: Effects and Visuals
Chapter 15: Animation Basics
Chapter 16: Advanced Animation
Part IV: Templates and Custom Elements
Chapter 17: Control Templates
Chapter 18: Custom Elements
Part V: Data
Chapter 19: Data Binding
Chapter 20: Formatting Bound Data
Chapter 21: Data Views
Chapter 22: Lists, Trees, and Grids
Part VI: Windows, Pages, and Rich Controls
Chapter 23: Windows
Chapter 24: Pages and Navigation
Chapter 25: Menus, Toolbars, and Ribbons
Chapter 26: Sound and Video
Chapter 27: 3-D Drawing
Part VII: Documents and Printing
Chapter 28: Documents
Chapter 29: Printing
Part VIII: Additional Topics
Chapter 30: Interacting with Windows Forms
Chapter 31: Multithreading
Chapter 32: The Add-in Model
Chapter 33: ClickOnce Deployment

Descarga:
Pro_WPF_4.5_C#

lunes, 10 de noviembre de 2014

El Libro del Día: Illustrated WPF

El Libro del Día: 2014-11-10

Titulo: Illustrated WPF
Autor: Daniel Solis
Editorial: Apress
Nro Paginas: 531

Capítulos:
CHAPTER 1 Introduction to Windows Presentation Foundation
CHAPTER 2 Overview of WPF Programming
CHAPTER 3 WPF Architecture and Applications
CHAPTER 4 XAML
CHAPTER 5 Layout
CHAPTER 6 Content and Controls
CHAPTER 7 Dependency Properties
CHAPTER 8 Data Binding
CHAPTER 9 Routing Events and Commands
CHAPTER 10 Other Controls and Elements
CHAPTER 11 Resources
CHAPTER 12 Styles
CHAPTER 13 Control Templates
CHAPTER 14 Page Navigation Programs
CHAPTER 15 More Data Binding
CHAPTER 16 Trees, Tabs, and Other Controls
CHAPTER 17 Text and Documents
CHAPTER 18 Graphics in WPF
CHAPTER 19 Animation
CHAPTER 20 Audio and Video

Descarga:
Illustrated_WPF

martes, 4 de noviembre de 2014

El Libro del Día: jQuery 2 Recipes

El Libro del Día: 2014-11-04

Titulo: jQuery 2 Recipes
Autor: Arun K. Pande
Editorial: Apress
Nro Paginas: 621

Capítulos:
Chapter 1: Introduction
Chapter 2: jQuery Fundamentals
Chapter 3: jQuery Selectors
Chapter 4: jQuery Selectors Filtering and Expansion
Chapter 5: DOM Traversing
Chapter 6: DOM Manipulation
Chapter 7: Event Handling
Chapter 8: jQuery Effects and Animation
Chapter 9: jQuery AJAX
Chapter 10: jQuery UI
Chapter 11: jQuery Mobile
Chapter 12: jqWidgets Framework
Appendix A: Basic HTML5 and CSS3
Appendix B: Appendix B – Web Console
Appendix C: Deploy Web Application
Appendix D: Logging, Error Handling, and Debugging

Descarga:
jQuery2_Recipes