El Libro del Día: 2015-09-23
Titulo: Pro JavaScript Techniques (2nd Edition)
Autor: John Resig, Russ Ferguson, John Paxton
Editorial: Packt
Nro Paginas: 193
Capítulos:
Chapter 1: Professional JavaScript Techniques
Chapter 2: Features, Functions, and Objects
Chapter 3: Creating Reusable Code
Chapter 4: Debugging JavaScript Code
Chapter 5: The Document Object Model
Chapter 6: Events
Chapter 7: JavaScript and Form Validation
Chapter 8: Introduction to Ajax
Chapter 9: Web Production Tools
Chapter 10: AngularJS and Testing
Chapter 11: The Future of JavaScript
Appendix A: DOM Reference
Descarga:
Pro_JavaScript_Techniques
Blog de Luis Dueñas dedicado a la difusión del Desarrollo en Microsoft .NET, Visual Studio, WinForms, WebForms, MVC, ASP .NET, jQuery, AJAX, HTML5, JavaScript, Móviles, etc. Encontrarás Libros, Demos, Artículos Técnicos, Entrenamiento.
miércoles, 23 de septiembre de 2015
El Libro del Día: Pro JavaScript Techniques (2nd Edition)
Etiquetas:
AJAX,
AngularJS,
Debugging,
DOM,
Events,
Features,
Form Validation,
Functions,
Javascript,
John Paxton,
John Resig,
Libros,
Objects,
Pro,
Reference,
Reusable Code,
Russ Ferguson,
Techniques,
Testing,
Tools
martes, 22 de septiembre de 2015
El Libro del Día: Cross platform UI Development with Xamarin.Forms
El Libro del Día: 2015-09-22
Titulo: Cross platform UI Development with Xamarin.Forms
Autor: Paul F. Johnson
Editorial: Packt
Nro Paginas: 330
Capítulos:
Chapter 1: In the Beginning
Chapter 2: Let's Get the Party Started
Chapter 3: Making It Look Pretty and Logging In
Chapter 4: Making Your Application Portable
Chapter 5: Data, Generics, and Making Sense of Information
Chapter 6: A View to a Kill
Chapter 7: Connect Me to Your Other Services
Chapter 8: What a Bind!
Chapter 9: Addressing the Issue
Chapter 10: This is the World Calling
Chapter 11: A Portable Settings Class
Chapter 12: Xamarin Forms Labs
Chapter 13: Social Media into the Mix
Chapter 14: Bringing It All Together
Descarga:
Cross_platform_UI_Development_with_Xamarin.Forms
Titulo: Cross platform UI Development with Xamarin.Forms
Autor: Paul F. Johnson
Editorial: Packt
Nro Paginas: 330
Capítulos:
Chapter 1: In the Beginning
Chapter 2: Let's Get the Party Started
Chapter 3: Making It Look Pretty and Logging In
Chapter 4: Making Your Application Portable
Chapter 5: Data, Generics, and Making Sense of Information
Chapter 6: A View to a Kill
Chapter 7: Connect Me to Your Other Services
Chapter 8: What a Bind!
Chapter 9: Addressing the Issue
Chapter 10: This is the World Calling
Chapter 11: A Portable Settings Class
Chapter 12: Xamarin Forms Labs
Chapter 13: Social Media into the Mix
Chapter 14: Bringing It All Together
Descarga:
Cross_platform_UI_Development_with_Xamarin.Forms
Etiquetas:
.NET,
Class,
Cross Platform,
Data,
Development,
Forms Labs,
Generics,
Libros,
Logging,
Packt,
Paul F. Johnson,
Portable,
Services,
Social Media,
UI,
Xamarin,
Xamarin.Forms
lunes, 21 de septiembre de 2015
El Libro del Día: Instant Audio Processing with Web Audio
El Libro del Día: 2015-09-21
Titulo: Instant Audio Processing with Web Audio
Autor: Chris Khoo
Editorial: Packt
Nro Paginas: 76
Capítulos:
1. Setting up a web host (Simple)
2. Playing audio in a loop (Simple)
3. Setting the volume (Simple)
4. Automating the audio parameters (Intermediate)
5. Building an equalizer using BiquadFilterNode (Advanced)
Descarga:
Instant_Audio_Processing_with_Web_Audio
Titulo: Instant Audio Processing with Web Audio
Autor: Chris Khoo
Editorial: Packt
Nro Paginas: 76
Capítulos:
1. Setting up a web host (Simple)
2. Playing audio in a loop (Simple)
3. Setting the volume (Simple)
4. Automating the audio parameters (Intermediate)
5. Building an equalizer using BiquadFilterNode (Advanced)
Descarga:
Instant_Audio_Processing_with_Web_Audio
Etiquetas:
Audio,
BiquadFilterNode,
Chris Khoo,
Equalizer,
Libros,
Loop,
Packt,
Parameters,
Processing,
Setting,
Volume,
Web Audio,
Web Host
viernes, 18 de septiembre de 2015
El Libro del Día: OpenGL Data Visualization Cookbook
El Libro del Día: 2015-09-18
Titulo: OpenGL Data Visualization Cookbook
Autor: Raymond CH Lo, William CY Lo
Editorial: Packt
Nro Paginas: 298
Capítulos:
Chapter 1: Getting Started with OpenGL
Chapter 2: OpenGL Primitives and 2D Data Visualization
Chapter 3: Interactive 3D Data Visualization
Chapter 4: Rendering 2D Images and Videos with Texture Mapping
Chapter 5: Rendering of Point Cloud Data for 3D Range sensing Cameras
Chapter 6: Rendering Stereoscopic 3D Models using OpenGL
Chapter 7: An Introduction to Realtime Graphics Rendering on a Mobile Platform using OpenGL ES 3.0
Chapter 8: Interactive Realtime Data Visualization on Mobile Devices
Chapter 9: Augmented Reality based Visualization on Mobile or Wearable Platforms
Descarga:
OpenGL_Data_Visualization_Cookbook
Titulo: OpenGL Data Visualization Cookbook
Autor: Raymond CH Lo, William CY Lo
Editorial: Packt
Nro Paginas: 298
Capítulos:
Chapter 1: Getting Started with OpenGL
Chapter 2: OpenGL Primitives and 2D Data Visualization
Chapter 3: Interactive 3D Data Visualization
Chapter 4: Rendering 2D Images and Videos with Texture Mapping
Chapter 5: Rendering of Point Cloud Data for 3D Range sensing Cameras
Chapter 6: Rendering Stereoscopic 3D Models using OpenGL
Chapter 7: An Introduction to Realtime Graphics Rendering on a Mobile Platform using OpenGL ES 3.0
Chapter 8: Interactive Realtime Data Visualization on Mobile Devices
Chapter 9: Augmented Reality based Visualization on Mobile or Wearable Platforms
Descarga:
OpenGL_Data_Visualization_Cookbook
Etiquetas:
2D,
3D,
Cameras,
Cookbook,
Data Visualization,
Graphics,
Images,
Libros,
Mapping,
Mobile,
Models,
OpenGL,
Packt,
Primitives,
Raymond CH Lo,
Realtime,
Rendering,
Texture,
Videos,
William CY Lo
jueves, 17 de septiembre de 2015
El Libro del Día: Ext JS 6 By Example
El Libro del Día: 2015-09-17
Titulo: Ext JS 6 By Example
Autor: Anand Dayalan
Editorial: Packt
Nro Paginas: 226
Capítulos:
Chapter 1: Getting Started with Ext JS
Chapter 2: Core Concepts
Chapter 3: Basic Components
Chapter 4: Data Packages
Chapter 5: Working with Grids
Chapter 6: Advanced Components
Chapter 7: Working with Charts
Chapter 8: Theming and Responsive Design
Descarga:
ExtJS_6_By_Example
Titulo: Ext JS 6 By Example
Autor: Anand Dayalan
Editorial: Packt
Nro Paginas: 226
Capítulos:
Chapter 1: Getting Started with Ext JS
Chapter 2: Core Concepts
Chapter 3: Basic Components
Chapter 4: Data Packages
Chapter 5: Working with Grids
Chapter 6: Advanced Components
Chapter 7: Working with Charts
Chapter 8: Theming and Responsive Design
Descarga:
ExtJS_6_By_Example
Etiquetas:
Anand Dayalan,
By Example,
Charts,
Components,
Concepts,
Data Packages,
Ext JS,
Grids,
Javascript,
Libros,
Packt,
Responsive Design,
Theming
miércoles, 16 de septiembre de 2015
Videos - Conferencia JSChannel 2015
Videos de la Conferencia JSChannel 2015
Antes de iniciar este post, quiero agradecer al CEPS UNI por la invitación para la conferencia Developer Days 2015 y también agradecer a todos los asistentes, sobre todo a mis alumnos que siempre estan apoyandome.
Parte importante de este blog, es la difusión de nuevas tecnologías, sobre todo JavaScript y HTML5, por lo cual, comparto la conferencia JSChannel realizada el 17 y 18 de Julio en Bangalores (India) organizada por JSChannel y patrocinada por McKinsey Digital Labs y que conto con la presencia del Doctor Douglas Crockford (JavaScript - JSON) y Yehuda Katz (JavaScript - Ember.js).
A continuación les dejo los videos de la conferencia, sobre todo es recomendable ver la propuesta del Doctor Crockford sobre la Nueva Web que propone.
1. JSChannel 2015 - Opening Keynote (Douglas Crockford)
2. JSChannel 2015 - Opening Keynote (Yehuda Katz)
3. JSChannel 2015 - Angular 2.0 Vs Aurelia
4. JSChannel 2015 - Design Thinking and Doing
5. JSChannel 2015 - Building a Mini Angular Framework From the Ground Up
6. JSChannel 2015 - React & Flux
7. JSChannel 2015 - Evolution of Javascript Frameworks
8. Channel 2015 - Lightning/Flash Talk
9. JSChannel 2015 - WebGL and Three.js
10. JSChannel 2015 - JS Performance Deep Dive
11. JSChannel 2015 - Functional Reactive Programming in JavaScript
12. JSChannel 2015 - Panel Discussion
13. JSChannel 2015 - Ending Keynote (Satty Bhens)
Antes de iniciar este post, quiero agradecer al CEPS UNI por la invitación para la conferencia Developer Days 2015 y también agradecer a todos los asistentes, sobre todo a mis alumnos que siempre estan apoyandome.
Parte importante de este blog, es la difusión de nuevas tecnologías, sobre todo JavaScript y HTML5, por lo cual, comparto la conferencia JSChannel realizada el 17 y 18 de Julio en Bangalores (India) organizada por JSChannel y patrocinada por McKinsey Digital Labs y que conto con la presencia del Doctor Douglas Crockford (JavaScript - JSON) y Yehuda Katz (JavaScript - Ember.js).
A continuación les dejo los videos de la conferencia, sobre todo es recomendable ver la propuesta del Doctor Crockford sobre la Nueva Web que propone.
1. JSChannel 2015 - Opening Keynote (Douglas Crockford)
2. JSChannel 2015 - Opening Keynote (Yehuda Katz)
3. JSChannel 2015 - Angular 2.0 Vs Aurelia
5. JSChannel 2015 - Building a Mini Angular Framework From the Ground Up
6. JSChannel 2015 - React & Flux
7. JSChannel 2015 - Evolution of Javascript Frameworks
8. Channel 2015 - Lightning/Flash Talk
9. JSChannel 2015 - WebGL and Three.js
10. JSChannel 2015 - JS Performance Deep Dive
11. JSChannel 2015 - Functional Reactive Programming in JavaScript
12. JSChannel 2015 - Panel Discussion
13. JSChannel 2015 - Ending Keynote (Satty Bhens)
Etiquetas:
Angular,
Aurelia,
Bangalore,
Christian Lilley,
Conferencias,
Douglas Crockford,
Ember,
Flux,
FRP,
India,
Javascript,
Joe Pettersson,
JSChannel,
McKinsey Digital,
React,
Satty Bhens,
Three.js,
Videos,
WebGL,
Yehuda Katz
El Libro del Día: Three.js Cookbook
El Libro del Día: 2015-09-16
Titulo: Three.js Cookbook
Autor: Jos Dirksen
Editorial: Packt
Nro Paginas: 300
Capítulos:
Chapter 1: Getting Started
Chapter 2: Geometries and Meshes
Chapter 3: Working with the Camera
Chapter 4: Materials and Textures
Chapter 5: Lights and Custom Shaders
Chapter 6: Point Clouds and Postprocessing
Chapter 7: Animation and Physics
Descarga:
Three.js_Cookbook
Titulo: Three.js Cookbook
Autor: Jos Dirksen
Editorial: Packt
Nro Paginas: 300
Capítulos:
Chapter 1: Getting Started
Chapter 2: Geometries and Meshes
Chapter 3: Working with the Camera
Chapter 4: Materials and Textures
Chapter 5: Lights and Custom Shaders
Chapter 6: Point Clouds and Postprocessing
Chapter 7: Animation and Physics
Descarga:
Three.js_Cookbook
Etiquetas:
Animation,
Camera,
Cookbook,
Custom Shaders,
Geometries,
Javascript,
Jos Dirksen,
Libros,
Lights,
Materials,
Meshes,
Packt,
Physics,
Point Clouds,
Postprocessing,
Textures,
Three.js
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